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Old 03-19-2012, 10:48 AM   #80
cephasjames
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Join Date: Jun 2004
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Quote:
Originally Posted by No Pepper View Post
Okay, to standards: I'll use the team logo for the cap, like cephasjames is doing. Unlike him, I don't like the non-letter team logos on the cap, but that's beside the point.

All team logos (non-circular) are in justafan's stickied thread, correct? Or, if we pull them from cephasjame's set, that's okay too?

cephasjames, what blending/layer settings are you using for your texture layer for the cap? And are you collecting these so that they get bundled up to be distributed as a set?
NP, the logos can come from anywhere really. I pull from mine because, well, it's mine and they're right there on my computer. But justafan has a huge collection too and it would be nice to have uniforms that match up with his set. The shading layers for the hat are just named "layer 1" and "layer 2." Layer 1 is at 20% opacity and Layer 2 is at 30% opacity. Once we get enough, yes, I (or anyone can really) will bundle these for distribution. Not sure what "enough" is yet though.

As for caps. Do them however you want. I actually much prefer letters on hats too, as opposed to logos. I've just chosen this style because usually its a letter for the city that I put on the hat, but with no city for these using the logo made sense. My biggest hope for this is that we get a large collection. I think its great if uniform makers make uniforms their way to do it because it's more fun to do things the way each person likes to make them.
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Last edited by cephasjames; 03-19-2012 at 10:54 AM.
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