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- Ah I see now, I am actually trying to somewhat replicate real life more than not. But I still would like the random occurence where someone does not entirely reach their full potential. A slight randomness there. But roughly real stats.
-True, I will try both ways, see which one I think is best. I'll start with minors.
- It's hard to get a grasp on things like this option for instance. I read on some other threads that player development is more like a fictional way of simulating a historical game. I don't mind things happening differently, just not too much. I still want Babe Ruth have a high chance of succeeding like he did in real. But the average stars to be either slightly below their real stats or slighty more at their peak.
- I see, I will turn on "use hold expansion draft." Too much side problems there.
- Perhaps I failed a little to be more precise. What I want is basically the way you describe yourself playing the game. Doing the trades myself, the contracts, and semi-managing my line-up. Mostly letting AI do it, but if I see certain things that look strange, I will enforce my vision on the line-ups.
Thanks for the advice!
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