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Real Transactions
I've always wanted to do an extended replay using real transactions. The main thing that stops me from doing so is, I've never been able to come up with a solution for injuries combined with very limited rosters. I'm scared that even the "low" setting could leave teams extremely pressed to field a team with players playing positions that they are rated to play.
I like injuries for the sake of forcing me as a manager to play less desirable players. This especially holds true for pitchers. But, lots of times with real transactions on, a team might only have 3 total catchers. 2 get hurt and what do you do. Maybe the solution is to turn off player fatigue and go with the low injury setting?
Just wondered if any of you have any suggestions. Thanks.
Still say the game needs another injury setting that limits the duration an injury can last. I don't need the injury file to be rewritten. I know I can edit the injury file, but I hate messing with my game. I also play lots of different ways. So editing would work, but would be a huge pain when I want to play another way.
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