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The penalty-related ratings cover a lot of different situations, but in general:
High Aggression = More actively aggressive/tending to play dirty
High Temperament = Less likely to take reactive penalties (in response to another player being aggressive)
Low scores in the offensive and defensive categories will reduce the player's overall rating the most, but how far really depends on how good they are in the opposite category - if they've got a decent score there they should remain marginally useful even with a bad number in the other category.
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