View Single Post
Old 04-27-2018, 12:52 PM   #8
Timofmars
Minors (Triple A)
 
Join Date: Feb 2018
Posts: 251
I use a spreadsheet that breaks down the pitchers into different ratings:

Ability against lefty
Ability against right
Difference in the ability L vs R
Overall ability in an average situation (0.6 runners on base)
Abilty with no runners on base
Ability with runners on.
The difference in ability with runners on vs no runners.

Using these ratings, I try to both maximize the use of the best players in the most important situations, while also trying to maximize the advantage each player will have when pitching.

Knowing that each pitcher will generally give up different ratios of hits, HRs, and walks (and get Ks), I weight each result for the situation. For example, with men on base, giving up a hit is much more costly than giving up a walk. Or getting a K with no men on is as good as a flyout or groundout, but the FO/GO can still be costly with runners on.

I also know that any player set to "high leverage" will be put in the game more when there are runners on base, and so my system favors Stuff over Control more than usual for this purpose because Stuff does the most to prevent hits and it gets more Ks instead of GO/FOs.

For guys who will come on in a fresh inning more often, including closers and setup men, my system favors control and movement slightly more.

So my best guy is a closer who is also set to high leverage as secondary. I have another guy set to stopper (7th inning) and high leverage too. These are my 2 best guys, and they have very high stuff.

Then I have a 3rd reliever that is 3 best overall, but his stuff is lower, high movement and control, so he's not ideal for stranding runners in scoring position, but is very good having a whole inning to work himself, so he is set to setup (7th inning) and closer secondary.

Middle relievers follow similarly, with lower stuff ones being set to setup secondary to cover there if needed, and anyone particularly weak in stuff (or just weak enough overall) could be set to avoid high leverage.

Weaker players that aren't good enough to be given a role where they will be used often, but who are really good just against one side can be specialist (almost always lefty, but a righty specialist is possible).
Timofmars is offline   Reply With Quote