View Single Post
Old 05-04-2018, 07:05 PM   #3
robc
Hall Of Famer
 
Join Date: Aug 2008
Posts: 2,095
Thanks for your replay, I appreciate it. I guess I didn't word my problem clearly. I used to play with recalc turned on because, like you stated, the players perform as close to real life as possible. After doing that several times I started getting bored with recalc turned on because I knew how the players should perform.

What I would like to do is have recalc turned off and use the OOTP player development engine, so after the initial import I won't know exactly how players will be rated. Their future ratings will be based on the potential ratings they were imported with.

My problem (in prior OOTP versions) is that if I import Guidry or Mattingly as a rookie, their potential ratings don't really reflect how good their future seasons were in real life, so in OOTP they never really develop to have great years.

Since recalc is turned off I don't expect them to be the same as they were in real life, but their imported potential ratings seem too low. In my all my seasons I tested with them (dozens upon dozens), they never have great seasons because their ratings simple never match what they would be if I have recalc turned on.

So what I would like is for them to have a reasonable chance to develop and have some of the great seasons they did in real life, knowing that sometimes things will work out worse or better than they did in real life.

Thanks again for your previous answer, but that wasn't what I'm currently looking for.
robc is offline   Reply With Quote