Quote:
Originally Posted by mrcelophane
I want to be able to change the names of the player in a mass import...how do I do this?
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Even though it says it, it still imports with edits.
The only thing you can NOT change is the PlayerID number. You can replace everything else but must keep the playerID. You can add fictitious players in game and export to Excel and then change anything on Thousands of players. A hint that I'll share to help you out is that the QS always keep the same PlayerID and the Standard Game changes PlayerID every update.