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Old 09-26-2019, 04:34 PM   #62
JeffR
FHM Producer
 
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Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,340
Quote:
Originally Posted by krownroyal83 View Post
Does that mean that AI teams will potentially face cap issues many seasons into a save? Such as what the Leafs are currently facing? That makes the game not only more fun and realistic but more true to real life. I think OOTPB currently does a great job with contracts, of course they don't deal with a salary cap either so in theory it's easier in a baseball sim.
I'm trying to balance that right now. The first set of changes led to too many teams in cap trouble after a few years. Not as bad as happened in early versions of FHM where the AI was overly careless about cap management, but there were still odd player moves being made because of the lack of leaguewide cap space. So I've adjusted them and we'll see how that works.
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