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Old 03-22-2020, 04:37 PM   #37
dehrlich517
Bat Boy
 
Join Date: Mar 2020
Posts: 8
Quote:
Originally Posted by dehrlich517 View Post
I am using the "Import OOTP 20 Game" feature. I have used it for every OOTP game since I started back on OOTP 16...

Let me clarify on what is happening. I am attempting to import in, using said button, my OOTP 20 save which features quite a large baseball world. I have moved all of my game files for all of my steam games through proper methods from my C:// to my D:// drive for more storage. It is not a storage issue now. Now, every time I attempt to import that 20 save into 21, it copies all the folders over properly when i use the import feature in 21 and begins to load the new game, but stops on "42% Loading Players" and gives me a blanks Microsoft Visual C++ Runtime Library Error. Completely blank. No error message. Nothing. Then the game crashes and closes.It fills the new save folder with the new files created when importing, so when I reopen the game, I attempt to load the save file it made for that save I imported over. It immediately gives me a message saying that it is not an updated game save folder and that I should press the "Import OOTP 19 Save button," which makes no sense since this is an OOTP 20 save that should've been converted to 21.

So, simple answer, my large save is not being properly imported using the "Import OOTP 20 Game" button.
I have pinpointed that the issue somehow lies in the players.dat file. The league files are on my onedrive since the forum will not let me attach them. Please follow this link and fix this issue: https://1drv.ms/u/s!AjDRYACKS05-rLoz...pKKuQ?e=Q0aNup

I really want this save to work on 21. This is a save I've worked on for four years...
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