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I'll steal this thread to ask a, hopefully, quick question
I've long had the "problem" that low-level minor league players develop too fast in-season.
For example, I just finished a 1989 season using 3-year recalc with the current season weighted twice. There's a player who, IRL, hit ..899 (OPS) in his first season of rookie ball in 1989. In 1990 he hit .764 at A level.
His projected stats in the editor are for a .749 OPS at the major league level. This is too high. An .899 rookie level OPS and .764 A-level OPS should not produce a .749 MLB OPS.
My question, I've turned off player development, and am wondering what to do about coaching. Will coaching continue to effect player development during the season (I know the players will be recalced between seasons) if development is off?
I've thought it'd be easier just to turn coaching off, but I don't like the idea of erasing those people from my universe's history. I also like the different flavor managers give to team strategies. But, if that's what I need to prevent players developing unrealistically during the season, I'll have to sacrifice them.
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