Quote:
Originally Posted by cavebutter
Yes, this is possible by editing the world_default.xml file. I have not done this in a couple of versions, but I don't think it has changed much since then. BE SURE TO SAVE AN UNALTERED COPY OF THE FILE BEFORE TINKERING.
Beyond that, it shouldn't be too difficult to figure out. That's not to say it won't be a lot of work - especially if you are not just renaming states. If you're looking to take each city in the US, assign it to a new fictional state, and rebuild that section of the xml... well, that's not small. Maybe find a way to do it programmatically by lat-long?
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I may be better off using fictional players and adding my own additional countries then - at least in terms of getting to simming ASAP. My border changes are quite thorough - Maine is split between the provinces of Acadie and New England for instance and I just counted 268 Maine cities in the database.