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Crashed in pregame. A few days ago, twice in quick succession, while also in pregame, the game just closed with no crash--I clicked a menu, and the game disappeared, no crash, no nothing. I turned tracing on, since then, nothing like it (of course) until now.
So I don't know if this is the "same" as that or not. It *did* generate a crash window this time, though.
I can't attach the debug file as it is too big. But it goes back a day or three, so here is just the bit from when I sat down and tried to start setting up to play the game.
2020-07-01 17:47:14 online backend: GSAvailable
2020-07-01 17:47:14 online backend: State change to t/f/f
2020-07-01 17:47:17 online backend: GSAvailable
2020-07-01 17:47:17 online backend: State change to t/t/f
2020-07-01 19:38:19 ENGINE_3D: Closing object...
2020-07-01 19:38:19 OBJECT_MANAGER: Closing object...
2020-07-01 19:38:19 OBJECT_MANAGER: clear_camera_views...
2020-07-01 19:38:19 OBJECT_MANAGER: clear_players...
2020-07-01 19:38:19 OBJECT_MANAGER: Closing - Done!
2020-07-01 19:38:19 check_3d_park_path: No 3D park file found for file name =
2020-07-01 19:38:19 ENGINE_3D::start3d: Loading: $MYCUSTDATA
2020-07-01 19:38:19 OBJECT_MAPNAGER::read_pod_file: POD size: 196566
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_04
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad17
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad29
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad19
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad03
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_01
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_minor
2020-07-01 19:38:19 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: default_minor_night.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: default_minor_day.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:19 OBJECT_MANAGER::image_to_texture: loading texture: ad_29.webp
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ad_19.webp
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ad_03.webp
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
2020-07-01 19:38:20 OBJECT_MANAGER::image_to_texture: loaded texture successfully
2020-07-01 19:38:20 load_stadium: start loading skyboxes
2020-07-01 19:38:20 load_stadium: day skybox loaded
2020-07-01 19:38:20 load_stadium: night skybox loaded
2020-07-01 19:38:20 load_stadium: generate raypic geometry
2020-07-01 19:38:20 load_stadium: raypic geometry generated
2020-07-01 19:38:20 load_stadium: stadium loaded
2020-07-01 19:38:36 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE
2020-07-01 19:38:36 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE
2020-07-01 19:38:36 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE
2020-07-01 19:38:36 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE
2020-07-01 19:38:36 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE
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