Quote:
Originally Posted by chucksabr
This is a 15-season league, and in fact I rotated him in beginning with the second season, so I get his first 14 years, i.e., 1955 to 1968 (his top WAR year).
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How the game calcs potential is based on the setting base potential on. Default I think is on remaining seasons.
So if you have Brooks Robinson in 1955 and the settings are to base potential on recalc period only, it is based only on 1955 to 1957. The top war year won't apply until you get to 1965. Robinson hit .098, .227, and .239 in those years with 3 HRs total. None were a full season of play. So my guess is the setting base potential on recalc period only given him 2 stars. When the game recalcs in 1958, the new period potential is based on would be 1958-1960. You probably will see a huge jump in potential in 1958.
This is an option the league may have chosen. If you had default settings of remaining seasons or remaining peak years it would have calculated the potential based on 1995 to maybe 1974 so the potential would have been much higher.
In the end it doesn't make much difference. OOTP development will only work between recalcs. I think the development engine will raise or lower ratings based on potential in the 3 year period then reset based on the stats of the next 3 year period. So what is happening if you base potential on the recalc period only you have a ceiling of the stats in the period. Essentially Brooks performed like a 2 star in his first 3 season so the potential won't let him develop better than he did. If the setting were whole career or remaining seasons he would probably have 5 star potential which means Brooks could potentially develop faster than in real life and do much better than he did in part time play in 1955 to 1958. So setting potential to recalc period only means nothing whacky happens with young players in the first couple of years where there is a chance if you use remaining seasons a kid develops much faster in real life and is performing like his peak in the second or third year.