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Thank you Brad, I copied and pasted this from Word and it took quite a while to get it to look as it does right now. I will adjust the sections at the beginning though as suggested. There are still some odd characters showing up that look like an A with ^ above them and I need to take those out too as those should not be in there.
The fielding issues can be solved with this process and all of the statistics we need to do it we currently have available. Unfortunately historical improvements to the game seem to get pushed aside in favor of spending time programming other new features. I hope we can get some momentum to convince Markus and the team to use the processes here to fix fielding.
If this import process gets coded as specified it will probably only take a couple days of testing to get things on target. For example, if at SS we are still seeing impossible fielding rates then all we need to do is change that "500" modifier in the formula to something lower. If we are seeing that RF results are muted, we can raise the maximum Range rating above the "154" suggested. This can all be determined for every position after a couple full games from 1954-2019 to compare with the known values. If we get the best and worst players performing appropriately the rest of the league will fall into place.
I did not post any formulas for 1B defensive ratings. This can be done though and there are a couple of options. The problem with 1B is sorting out how many plays above average they are making since unassisted PO are hidden within their overall PO totals and then there are some 1Bmen who are making many assists but are not making the unassisted plays. This can be sorted out to some extent but there may be a much easier way to assign 1B ratings too.
I may be posting another thread regarding Ballpark Factors as I have a new file that will provide L/R discrete factors for BA/2B/3B/HR for all ballparks since 1904. Unfortunately OOTP only currently supports L/R factors for BA and HR and uses an overall factor for 2B and 3B. In addition to the new factors I have included import factors for player imports that will automatically adjust player rating upon import to account for playing half of their games in their home stadium and half on the road, in this way the ballpark effects are removed from player statistics and this is determined individually for Bats L, Bats R, or Bats Both.
If we get the fielding processes implemented and the new ballpark factors with import process into the game we will be modeling everything we can from the historical statistics that the game can support.
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