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Old 04-29-2022, 05:08 PM   #72
Magus978
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Quote:
Originally Posted by Lukas Berger View Post
Thanks. We're still looking into this.
Build 51 did not end the crashing. I'm not sure that was the intention of 51, but I will attach a trace file anyway. I know you guys are still working hard on this, and I appreciate it. Hopefully my trace files are helping pinpoint the problem. I know others are having the issue, and hopefully they'll be getting around to posting their own trace files so we can isolate this issue.

Setting change attempted: Use OpenGL & fast blit (experimental)
Attached Files
File Type: txt ootp_trace_2022-04-29_16-06-37.txt (289.0 KB, 309 views)
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Last edited by Magus978; 04-29-2022 at 05:10 PM.
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