Quote:
Originally Posted by Sweed
A link to my thread on drafting in v21. It will give you an idea of how I organize and draft in my game. Not much has changed between versions on how this works. The scouting reports accuracy in v22 (haven't done my first draft yet in v23) doesn't degrade as quickly as it did in v21. In v21 I had to rescout many players to keep them at "very high". In v22 it seemed once they got to "very high" they stayed there until the draft. This was in a league where the draft was revealed 90 days prior.
https://forums.ootpdevelopments.com/...d.php?t=319942
A quote that may also help from a thread in the v22 forum.
And to your original points about busts? Yeah, I'm afraid in baseball that is the norm and not the exception. 
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To make sure I understand correctly, is your "Draft Board" shortlist 'just' every player that meets all the minimums and has a High/Very High rating? As in, do you prune further when deciding to put someone on the Draft Board, or just lump all the playable players there and wait until Draft Day to figure out who you want from that list?