Quote:
Originally Posted by darkcloud4579
it's clear that when they changed this file this time, they underestimated how much people edit these things. It was very easy to edit the old file and make changes and add countries or whatever. In the new file, if you make any adjustments whatsoever and screw up even a linebreak or spacing issue, it will crash the game.
I've resorted to replacing territories in this existing places as a way to get around this, but it means you can't move countries to other continents because the file gets very picky about doing anything with the spacing and it's really hard because all it tells you is there's an xml parsing error.
I have no illusions this will be fixed ever, but...just letting the OOTP overlords know that in the future when you make these kinds of changes, you're impacting a significant number of people who play the game for its customizability and changes like this that don't get tested (were I only beta like I used to be, I'd have flagged this early on) mean that the users suffer.
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I absolutely get that it’s a pain. I run a completely custom world and got hit when schools changed to .xml last year and the names this year.
But from their standpoint, it lets them build translations into the file rather than calling a different file based on language setup.
If they wanted to add a new language, they can just plug that tag into the .xml rather than creating entirely new files they now have to account for.