Quote:
Originally Posted by David Watts
Good to know. Gives me another person to seek advice from. I will continue my crusade, as I still think there are some tweaks they can make to improve how things are handled when players miss seasons. Like I said earlier, at one point Neutered Stats actually offered up generic filler stats to fill the holes created by missed seasons. Maybe that's the solution. Sure some purist may cry foul at that type of thing, but it's better than Ted Williams going from the best hitter in baseball to pinch hitter.
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I believe that was probably one of the custom databases (maybe Spritze) that did that?
I'm not sure any of the default databases ever filled in those years, but I didn't play historical as much back in the day.
A few years ago I got back into tabletop games, which in turn got me more into historical play in OOTP.
I don't think my play style likely matches anyone else around here though lol. I tend to simulate single historical seasons, but using 5-year recalc and trades/financials disabled. I then remove the leagues and/or divisions and generate a new completely balanced schedule. Eventually, I would like to simulate through history like this, but re-set the rosters to the "real" rosters each opening day (which currently would mean manually moving a bunch of players each off-season).
Basically, I like to play a historical season with the players representing a larger sample size of their career than just that single season using the players they had in the organization on Opening Day for the entire season.