Quote:
Originally Posted by Rain King
The engine isn't a replay engine. It isn't trying to get numbers as close as possible to the real life counterparts.
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Yes, it is. It's doing it on a league-wide basis, using league totals, and then it's distributing those numbers across players based on their ratings, which are calculated based on their real life individual statistics. It's an indirect and different way of doing a replay sim, but it's still a replay engine when used accordingly. If you combine OOTP's approach with 1-year recalc, real lineups, real transactions, real strategies and modifiers, and finances and development turned off, you're definitely doing a replay.