View Single Post
Old 11-27-2024, 09:13 AM   #11
OutS|der
Hall Of Famer
 
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,711
Infractions: 0/1 (1)
Quote:
Originally Posted by uruguru View Post
There are some issues with pinch-hitting management. I have definitely seen the AI burn its last available pinch-hitter for maybe the #8 hitter, and then have no choice but to let the pitcher bat. Exactly what you saw here.

Another is when they pinch-hit for the pitcher, and then the pinch-hitter bunts... when the pitcher has a higher bunt rating. They obviously could have let the pitcher bunt and saved their pinch-hitter for a better situation.

They're little things and they don't have a significant effect on the overall sim. But when you see them, it does break the immersion.
The pitcher could get hit by the pitch, break his hand and be out months. I'd rather have someone who's much more replaceable.

Burning you're 8th hitter for a PH with the Pitcher on deck is a stretch but without more situational details I could also make an argument as why the Manager made this decision.
OutS|der is offline   Reply With Quote