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| Perfect Team 22 Perfect Team 22 - The online revolution! Battle tens of thousands of PT managers from all over the world and become a legend. |
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#1 |
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Minors (Single A)
Join Date: May 2016
Posts: 84
Infractions: 0/1 (1)
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Pull rates on 100's and balancing Live vs Historic
After pulling only my second 100 in approximately 650 packs (way below the stated rate for 100 rated cards), I'm underwhelmed to see that it's my 2nd Walker Buehler. Hooray! A duplicate of an underpowered card that was only briefly in my lineup initially, before I found a gold historical that outclassed it.
So the point of my rant is either fix/increase the drop rate for 100s, or buff the Live 100s to the point where they're actually usable, like you claimed to have done in last year's version of Perfect Team. Live 100s don't have to be as good as perfect historicals, but at least put them in the same ballpark as historical diamonds even. |
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#2 |
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Minors (Double A)
Join Date: Jun 2015
Posts: 136
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I’ve opened well over 200 packs without a single perfect card, I call BS on the pull rates lol. With that being said I do believe they did a better job balancing the live cards in this game. I have found that they are way more competitive than last years cards
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Last edited by ineedplayerpics; 04-08-2021 at 10:59 AM. |
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#3 |
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Minors (Single A)
Join Date: May 2016
Posts: 84
Infractions: 0/1 (1)
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Still objectively worse than historicals, at least on the upper end. Bronzes and silvers might compete, but Live 100s are pitiful next to historical 100s, and most get outlcassed by lower diamonds and even golds (as happened with Buehler in my rotation). A player should never be frowning after pulling a 100, which sounds like a reasonable enough development goal.
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#4 | |
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Minors (Single A)
Join Date: Feb 2021
Posts: 75
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#5 | |
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Minors (Double A)
Join Date: Jun 2015
Posts: 136
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#6 |
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Minors (Double A)
Join Date: Mar 2016
Posts: 137
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I just pulled my second 100 in two years. Total of about 100 packs in this years game to get my first in 22. My one 100 last year toon almost 350 packs.
The issue with live 100’s is that they are only 100s against other live cards. They are truly low to mid 80’s against non-live. My thought is that no, or little, current player should be above an 85 live in the context of how the cards play. |
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#7 |
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Hall Of Famer
Join Date: Jun 2005
Posts: 3,358
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I have no issues with live 100s. Thank you for the 20K points.
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#8 |
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Minors (Single A)
Join Date: Apr 2021
Posts: 57
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I feel like the Live cards gave me a more accessible way to improve my team while waiting to accumulate packs/points to get the better historic cards. I've found they have quite a bit of lasting value, too -- I'm at the top of my bronze league and Live cards make up exactly half my lineup.
If you consider the mission rewards as an extension to the Live cards, the whole set works really well together in the game right now. I'm finding a lot of success in a lineup that only has only 3-4 cards outside of the Live Series and its rewards. On the historic hundreds, I'm probably hitting about 1 per 500 packs opened, but I've been able to open almost double the packs I initially purchased through reselling duplicates, focusing on missions, getting drops. So in terms of what I paid for packs and what I have in my lineup, it was about 1:250 packs in the end. |
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#9 |
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All Star Starter
Join Date: May 2015
Location: Harlingen, NJ
Posts: 1,078
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I've been incredibly lucky this year. I do open a lot of packs and have pulled 13 perfect cards. But of those, 6 have been historical and 7 live. I won't be complaining anytime soon.
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#10 |
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Minors (Double A)
Join Date: Jun 2015
Posts: 136
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13?!?! How many packs have you opened? I think you are getting my perfects cards 😭
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#11 | |
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Minors (Double A)
Join Date: Jun 2015
Posts: 136
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#12 |
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All Star Starter
Join Date: May 2015
Location: Harlingen, NJ
Posts: 1,078
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I feel I must be taking them from somebody. Not sure how many packs...maybe 1,200? I don't keep track really.
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#13 |
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Minors (Single A)
Join Date: May 2016
Posts: 84
Infractions: 0/1 (1)
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Funny enough, I make a thread complaining about lack of 100's (but mostly the ineffectiveness of Live 100s) and I just pulled a 100 Tim McCarver. That dog will hunt for a while!!
They should either max out the live rankings at somewhere in mid to low diamonds, as another suggested, or drastically limit the number of Live 100's just a few. Essentially to players that have put up historically great seasons for 3 years straight or something. And then buff those ratings to put them at least on par with high diamond historicals or 100s |
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#14 | |
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Major Leagues
Join Date: Mar 2021
Posts: 319
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Quote:
I just feels really bad to have a "perfect" card that you just know is a lie. And it feels even worse when you see that black border and the fireworks go off and then you see a Walker Buehler. If things feel bad they should change. I'd much rather have 100s even more rare but when you get one there is a near 100% chance he is in your starting lineup. It isn't just live cards too, last season I had a 100 Jim Edmonds that I was super excited about only to watch him struggle to stay above the mendoza line in silver leagues. I am pretty new to PL, I started in the fall of last year. I will say so far that the garbage 100 cards are the worst part of the experience. |
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#15 | |
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Minors (Double A)
Join Date: Sep 2019
Posts: 135
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I don't begrudge you or anyone else the good fortune of getting good drops, but I think it's borderline criminal that the pack opening system in its current form can allow for such imbalances to arise. I am 100% never going to be on the same playing field again as someone who has already pulled not just 6 Perfects, but 6 historical Perfects in the same number of packs as I opened, with a bunch of live ones thrown in for good measure. What also doesn't help is that none (literally not one) of the NL Diamond cards I've pulled was viable for even mid term play. On the AH there are plenty of Diamonds worth upwards of 100K pp, but no such luck for me. Every time someone raises the topic of packs not delivering even close to their stated contents (odds), the discussion gets quelched by players (not you) and devs saying: 'but the macro data shows it all evens out!' This does not change the fact that the user experience is so vastly different from one player to the next, that they might as well be playing different games (or opening different packs.) What is the number of packs where the individual user can expect to see drop rates approaching the norm? 5,000, 10,000, 100,000? Even notoriously cash-grabbing games like Genshin Impact (my son plays this) have a 'pity pull' system in place (so as not to alienate players?), but OOTP knowingly maintains this model where, supposedly randomly, some players are extremely lucky (200% Perfect rate in your case) while others are extremely not so (see examples in the thread, and my 33% drop rate vs. pack odds.) I'd best stop typing now, as I am actually getting worked up about a video game on the internet. Suffice to say I am a bit more than displeased at the moment. Best of luck to everyone else in the Pack Struggle. Stay strong.
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#16 |
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Minors (Single A)
Join Date: Apr 2020
Posts: 55
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I played PT last year from day one and I never pulled a single perfect 100 from a pack. I had to open upwards of 1,000, if not more.
So far this year I've opened over 200 packs and I haven't pulled any 100's. I've literally never pulled a 100 before. Just be happy you got a 100 at all IMO.
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#17 | |
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Hall Of Famer
Join Date: May 2009
Posts: 2,430
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Congrats on the McCarver, one of the best cards out there right now
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Mainline team ![]() SPTT team ![]() Was not a Snag fan...until I saw the fallout once he was gone and realized what a good job he was actually doing. - Ty Cobb |
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#18 | |
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Major Leagues
Join Date: Mar 2021
Posts: 319
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Quote:
A second Buehler.
Last edited by ncap99; 04-09-2021 at 05:28 PM. |
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#19 | |
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Minors (Single A)
Join Date: Apr 2020
Posts: 55
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Quote:
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#20 |
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Minors (Double A)
Join Date: Jul 2014
Posts: 130
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I pulled my first 100 today after 300+ packs. Gaeti. I am going on the due theory. . .
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