OOTP Developments Forums

OOTP Developments Forums (https://forums.ootpdevelopments.com//index.php)
-   OOTP Mods - 3D Models (https://forums.ootpdevelopments.com//forumdisplay.php?f=3879)
-   -   My 3D ballpark models (https://forums.ootpdevelopments.com//showthread.php?t=242856)

silvam14 06-20-2016 02:26 PM

1 Attachment(s)
Quote:

Originally Posted by 1994Expos (Post 4052846)
These parks are outstanding!!!! As a huge Expos fan, I enjoyed your Olympic Stadium contribution. I was wondering if it would be possible to renovate it to a more mid-1990s look with the circular team logos on the fence instead of advertising and add the scoreboard in CF in the picture I have attached. It would be greatly appreciated. Your work is outstanding and I particularly enjoyed the latest Fenway Park. I know you had said that you were considering looking into some of the earliest projects, so would it be possible to update Olympic Stadium to circa 1994? Thanks either way.http://gallery.bostonradio.org/2002-...-00753-lrg.jpg

here is an update I did for the scorboard and the back

it should be available now

drksd4848 06-20-2016 03:13 PM

*

silvam14 06-20-2016 03:57 PM

1 Attachment(s)
Quote:

Originally Posted by Anyone (Post 4052532)
Since you seem to be willing to take requests, I have one. It will hopefully be fairly easy, because it would just be a few modifications to one of your fictional parks, mostly to the shape of the outfield, and if you do it I get a park I've dreamed of:

It would start with Fictional 8.

Non-dimension modifications:

Make the OF wall maroon.
Add bleachers to the areas in CF/RCF that are now just grass behind the fence. By all means, keep the palm trees, though.
If you want to get a bit creative, by the LCF palm trees you could throw in a picnic area. People would buy tickets to picnic at the park. Not necessary, but a nice touch if possible.

Dimension modifications:

The CF wall should be tall, about 18 feet. The LF wall should be about 12 feet, RF about 10 feet.

Almost a perfect semi-circle wall: 380 to center, 375 to left-center, 373 to left all the way to the line. Right-center is a bit deeper than left-center, like 378, although by mid-RF it's 370, and then has an outward bend in the wall so it's about 373 down the line.

I love the wide foul territory down the lines, but just narrow it a bit until halfway down the 1B/3B lines.

And that's it, besides either adjusting the ball location diagram or providing a 2 dimensional diagram so I can do that myself.

Unfortunately, OOTP won't make a fair amount of HR's go to CF as would happen in such a park, but still...I could play in something like the park I'd build if I were an owner, if you can make this.

Thanks for the consideration.

These are the dimensions you gave me. Is this what you envisioned?

Seems deeper than the usual field. let me know

1994Expos 06-20-2016 06:49 PM

Thanks for such a prompt response, I am very impressed. The scoreboards alone look awesome and make it feel like I am at an Expos game! The really incredible thing was making the stadium look enclosed. Now I really get that feeling that I am in a dome. This update looks really amazing and realistic! You have outdone yourself again. Props to a great job.

Anyone 06-20-2016 08:15 PM

Quote:

Originally Posted by silvam14 (Post 4053083)
These are the dimensions you gave me. Is this what you envisioned?

Seems deeper than the usual field. let me know

Hmm...pretty close...maybe just slightly deeper than it ought to be, as you said. So maybe the dimensions just as I'd given them except move the wall in 5 feet across the board.

Otherwise, it definitely is what I envisioned. Thanks!

SnakePit2001 06-20-2016 08:25 PM

I was just wondering, would it be possible to enclose the Metrodome like you did with Olympic Stadium?

silvam14 06-20-2016 08:45 PM

Quote:

Originally Posted by SnakePit2001 (Post 4053253)
I was just wondering, would it be possible to enclose the Metrodome like you did with Olympic Stadium?



I don't understand. Is it pretty much enclosed? Well. Enough where you can't see the outside?


Sent from my iPhone using Tapatalk

SnakePit2001 06-20-2016 08:53 PM

I zoom out so that I can see the top deck of the scoreboard. When it is at night, it looks like a black curtain like they used to put up to cover seats. In daytime, it is light blue and just looks strange. Could a black wall be put up behind it to block out the daylight?

silvam14 06-20-2016 08:55 PM

Quote:

Originally Posted by SnakePit2001 (Post 4053260)
I zoom out so that I can see the top deck of the scoreboard. When it is at night, it looks like a black curtain like they used to put up to cover seats. In daytime, it is light blue and just looks strange. Could a black wall be put up behind it to block out the daylight?



I'll look at it. Probably can do something.


Sent from my iPhone using Tapatalk

The Game 06-21-2016 02:06 AM

1 Attachment(s)
Quote:

Originally Posted by silvam14 (Post 4051815)
How is this? Also, What name do you want for the park?

Arsenal Park. Wow. Thanx. Better then i hoped it would be.

any chance for Labatt Park? i need a home for the Expos in my ABF league come 2005 and when i add Montreal in 2 other leagues around 2020 & 2028.

silvam14 06-21-2016 07:07 AM

1 Attachment(s)
Quote:

Originally Posted by SnakePit2001 (Post 4053260)
I zoom out so that I can see the top deck of the scoreboard. When it is at night, it looks like a black curtain like they used to put up to cover seats. In daytime, it is light blue and just looks strange. Could a black wall be put up behind it to block out the daylight?

just uploaded a new version. I think it may be a little better ( Can't tell from this angle)

silvam14 06-21-2016 07:15 AM

1 Attachment(s)
Quote:

Originally Posted by Anyone (Post 4053245)
Hmm...pretty close...maybe just slightly deeper than it ought to be, as you said. So maybe the dimensions just as I'd given them except move the wall in 5 feet across the board.

Otherwise, it definitely is what I envisioned. Thanks!

here it is. still putting finishing touches on it. should be done by tonight.

SnakePit2001 06-21-2016 07:50 AM

Wow!!! The Metrodome is fully enclosed now. The roof texture reminds me of the baggie!!! Thank you very much for completing my project :)

silvam14 06-21-2016 07:53 AM

Quote:

Originally Posted by SnakePit2001 (Post 4053405)
Wow!!! The Metrodome is fully enclosed now. The roof texture reminds me of the baggie!!! Thank you very much for completing my project :)



Well, not "fully" enclosed, because what fun would that be? Haha


Sent from my iPhone using Tapatalk

silvam14 06-21-2016 07:55 AM

Quote:

Originally Posted by The Game (Post 4053364)
Arsenal Park. Wow. Thanx. Better then i hoped it would be.



any chance for Labatt Park? i need a home for the Expos in my ABF league come 2005 and when i add Montreal in 2 other leagues around 2020 & 2028.



What field dimensions do you need for this? Those are a necessity


Sent from my iPhone using Tapatalk

Anyone 06-21-2016 08:40 AM

Quote:

Originally Posted by silvam14 (Post 4053394)
here it is. still putting finishing touches on it. should be done by tonight.

Thanks! It looks really good.

Some minor modifications only if you have time, because even as you have it I really like it...the reason it's so deep in the corners is I like balls rolling around in the corners, so I'd like a little more OF foul territory (moving the seats back in the OF foul areas a bit). Also, maybe move "RF" in about 3 feet more but then RF right down the line back about 5 feet to where I originally had it before moving it all in 5 feet, so there can be a bend in the wall as it juts noticeably backwards in a wall bend.

I don't know how much of the animation I want I'll actually see in the game but I'll give it a very high triples factor so the ball can get into the RF corner and need to be chased down. This park, in real life, would give up lots of extra-base hits down the line (fewer down the line HR's but many more HR's to CF, but on balance a below average HR park) and, while I won't do this because the OOTP engine won't make it play this way, this park in real life would be one in which it would make sense to guard the lines a whole lot.

If it's too late for the alterations it's fine, because I really like it as it is already.

Thanks so much!

silvam14 06-21-2016 08:53 AM

Quote:

Originally Posted by Anyone (Post 4053412)
Thanks! It looks really good.



Some minor modifications only if you have time, because even as you have it I really like it...the reason it's so deep in the corners is I like balls rolling around in the corners, so I'd like a little more OF foul territory (moving the seats back in the OF foul areas a bit). Also, maybe move "RF" in about 3 feet more but then RF right down the line back about 5 feet to where I originally had it before moving it all in 5 feet, so there can be a bend in the wall as it juts noticeably backwards in a wall bend.



I don't know how much of the animation I want I'll actually see in the game but I'll give it a very high triples factor so the ball can get into the RF corner and need to be chased down. This park, in real life, would give up lots of extra-base hits down the line (fewer down the line HR's but many more HR's to CF, but on balance a below average HR park) and, while I won't do this because the OOTP engine won't make it play this way, this park in real life would be one in which it would make sense to guard the lines a whole lot.



If it's too late for the alterations it's fine, because I really like it as it is already.



Thanks so much!



Hmm. The hardest thing to do is actually to move the walls after I have got to the point where I am now. Sorry. I guess I misread your post about the foul territory and thinned it in the wrong spot.

I'm not sure how much you will see the ball kicking around in the corner any how. In my testing, most balls just take one bounce off the wall and then to the fielder. (It's possible this could be improved in the future I suppose


Sent from my iPhone using Tapatalk

Anyone 06-21-2016 08:56 AM

Quote:

Originally Posted by silvam14 (Post 4053418)
Hmm. The hardest thing to do is actually to move the walls after I have got to the point where I am now. Sorry. I guess I misread your post about the foul territory and thinned it in the wrong spot.

I'm not sure how much you will see the ball kicking around in the corner any how. In my testing, most balls just take one bounce off the wall and then to the fielder. (It's possible this could be improved in the future I suppose

Okay. It's still very good as you have it, and you do this for free, so I can be happy with the way it's working out.

silvam14 06-21-2016 09:03 AM

Quote:

Originally Posted by Anyone (Post 4053419)
Okay. It's still very good as you have it, and you do this for free, so I can be happy with the way it's working out.



Well. I'm new to requests and like most things, my interpretation of your request might not always match up.

I'd like to make it just as you want it. You did great with your description. Maybe if you could post even a hand drawn sketch of what you envision the dimensions and foul territory, that would help kind of like a diagram I can work with.


Sent from my iPhone using Tapatalk

Anyone 06-21-2016 09:22 AM

Quote:

Originally Posted by silvam14 (Post 4053428)
Well. I'm new to requests and like most things, my interpretation of your request might not always match up.

I'd like to make it just as you want it. You did great with your description. Maybe if you could post even a hand drawn sketch of what you envision the dimensions and foul territory, that would help kind of like a diagram I can work with.


Thank you, and actually I'd rather have my dream park even if it means it's not ready for a few more days. I'm trying to figure out how I could draw it. I think I'd mess it up with a mouse.

I'll just try to describe it better:

As far as foul territory in the OF and in fact even right around 1B/3B, the park I picked as its basis (partially for the reason of all the foul territory) is good. But then in the IF, down the 1B/3B lines (ideally even behind home plate), I want it to have below average foul territory, the idea being that I don't want lots of foul balls caught. I'm trying to make a good hitters' park except for giving up a below average amount of HR's (but not that far below average, the reason for the close CF and why I just decided to move everything in).

The other aspect is RF, where I'd like it to come in to be 363 feet from home plate at its closest point kind of just behind where the RF plays, and then have a bend in the wall-- not smooth, but an actual bend as it's angled near that near-point as it the RF line were going to be 350 or something but suddenly when it hits 363 it makes a sharp turn (the angle doesn't change that hugely, so it may not be all that sharp) back out to 373 down the RF line. The sharp turn keeps it from looking too much like the 70's cookie cutter parks.

Oh, and its foul territory in the corners should actually be deeper than fair territory down the lines. The game may be limited in how much it lets the ball bounce around in there, but at least the park should be designed so that in real life it would do that. And the park I'm using that I only modified with the in-game editor, the ball just dies in the corners a lot and the fielders at least have to dig it out...so I think I can get some of what I'm looking for, anyway.

Thank you for volunteering to do a bit extra to get it just right!


All times are GMT -4. The time now is 07:18 AM.

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments