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-   -   OOTP 26 Announcement (https://forums.ootpdevelopments.com//showthread.php?t=360392)

jhcardinals 02-12-2025 01:46 PM

Will buy the game of course as usual, but adding more to a mechanic of the game that barely worked as intended in the first place as the main feature is pretty disappointing. The draft combine is a farce in real life and is just out of place. Somewhat excited about the pipeline, but concerned it’s just going to be a repackaged mock draft page. I suppose a roster update is better than a non-release like FM. No online league improvements, but I suppose I should just be happy it’s likely still supported. Apple improvements thirded. After Com2Us and the destructive *league from the country east of China* update, sim community isn’t really getting a better game from 5 years ago.

NYMike44 02-12-2025 01:46 PM

Quote:

Originally Posted by NYMike44 (Post 5163736)
Not really sure if this belongs in this thread, but will there ever be more accuracy in historical in terms of a real coaching staff instead of just the real manager and fictional staff? And real owners as well? I know the data availability might be tough to get 100% accuracy, but on the FHM side of things that’s how it is

It’s just interesting to me that Franchise Hockey has more complete coaching staffs in historical along with the correct owners, while OOTPB does not have at least historical owners.

bbvern 02-12-2025 01:51 PM

I'm awaiting the Steam version for this year. It looks good.

OzzieFan 02-12-2025 02:11 PM

Quote:

Originally Posted by NYMike44 (Post 5163808)
It’s just interesting to me that Franchise Hockey has more complete coaching staffs in historical along with the correct owners, while OOTPB does not have at least historical owners.

Just give me coach histories at least.

Rain King 02-12-2025 02:13 PM

Quote:

Originally Posted by NYMike44 (Post 5163808)
It’s just interesting to me that Franchise Hockey has more complete coaching staffs in historical along with the correct owners, while OOTPB does not have at least historical owners.

Is there good/complete data somewhere on historical non-managerial coaches? How would you go about rating them? Would those ratings then need to have offsetting changes to player historical ratings for balance?

RevanFan 02-12-2025 02:17 PM

March 14th is my birthday, funny enough. And 10 days before it, the Chinese DLC for Age of Mythology releases and Daredevil: Born Again comes out. Gonna be a good couple weeks around my birthday haha. Excited for OOTP 26. Though there's still quite a few things I think the game is missing for it to be perfect in my mind, I'm looking forward to an expansion of player development.

Wish the ratings in the new ratings engine were not capped at 550, though. That was a disappointment for me from 25.

textilemonster 02-12-2025 02:17 PM

Quote:

Originally Posted by Rain King (Post 5163813)
Is there good/complete data somewhere on historical non-managerial coaches? How would you go about rating them? Would those ratings then need to have offsetting changes to player historical ratings for balance?

I'd be fine with ratings being random, because then at least it means they're THERE and can be modded, etc.

vxm 02-12-2025 02:34 PM

Splits
 
Has anything been done to improve left/right splits?

r0nster 02-12-2025 03:21 PM

as usual i do the pre-order woohoo has every version since the 2nd season Ticket version on CD bought from Best Buy.

NYMike44 02-12-2025 03:21 PM

Quote:

Originally Posted by Rain King (Post 5163813)
Is there good/complete data somewhere on historical non-managerial coaches? How would you go about rating them? Would those ratings then need to have offsetting changes to player historical ratings for balance?

The ratings system isn’t necessarily that good for historical managers anyways. It’s all one rating across the board minus one extremely bad rating.

erik.ootp 02-12-2025 03:43 PM

Quote:

Originally Posted by zeroxjf (Post 5163735)
Is the macOS version finally going to be properly optimized for Apple Silicon (first released in 2020)? At this point, there’s no excuse for not offering native support. OOTP 25, for example, consumes up to 6 GB of RAM and drains significant battery life just idling, all because it’s still Intel-based and running under emulation. Thanks

We're building the Mac version for MacOS 10.15 standard architectures. That is Intel and Apple Silicon. I don't think we intended it to be emulated, if that's the case.

Lukas Berger 02-12-2025 03:53 PM

Quote:

Originally Posted by NYMike44 (Post 5163736)
Not really sure if this belongs in this thread, but will there ever be more accuracy in historical in terms of a real coaching staff instead of just the real manager and fictional staff? And real owners as well? I know the data availability might be tough to get 100% accuracy, but on the FHM side of things that’s how it is

Some of this is on our radar as potential improvements for the future but it's likely not something for this year.

Rain King 02-12-2025 03:53 PM

Quote:

Originally Posted by textilemonster (Post 5163815)
I'd be fine with ratings being random, because then at least it means they're THERE and can be modded, etc.

Random ratings for who? What is the source that these coaches would come from?

Lukas Berger 02-12-2025 03:54 PM

Quote:

Originally Posted by RevanFan (Post 5163814)
Wish the ratings in the new ratings engine were not capped at 550, though. That was a disappointment for me from 25.

They go to 600 this year;)

twins_34 02-12-2025 04:24 PM

Quote:

Originally Posted by Irrelevant Dude (Post 5163739)
It's probably just me, but the draft changes worry me a bit. I enjoy the draft process, but I don't want it to turn into recruiting where I have to micromanage player relationships to get players to sign.

Like everything new (aka development lab), options will probably be able to be disabled.

jjw 02-12-2025 04:39 PM

The improvements for OOTP26 all sound great, the Drive for the Pennant being extended to historic seasons is very welcome, but the game still lacks authenticity wrt past seasons, particularly from the deadball era (let alone the 19th century). The problems here are obvious, and it is mainly all about the play by play narrative/commentary.
For one, there were no radio broadcasts of games until the 1930s, so how can you simulate pbp description that does not try to emulate a ‘radio style’ pbp?
Moreover, even if you are willing to grant the fiction of pre-1930s radio and that pbp style, the language used to describe baseball games, the events and players, has changed significantly over time. Yet OOTP’s pbp description is the same regardless of the season, and that detracts a lot from the ‘look and feel’ for users when playing past seasons. The basic solution is also plain enough: have era-based pbp, perhaps varying it by decade. And definitely use historic newspaper accounts of games for the language in pre-radio years pbp.
But there is yet another ‘realistic baseball history’ challenge: the kinds of in-game events that are common today, like the so-called ‘checked swing’ appeal plays (by home plate ump to base ump) on called balls, simply did not occur prior to the 1960s, and were not at all common until the 1970s-80s (I dare you to watch or listen to a World Series game from even the 1960s and find a single appeal! (MLB did not even add the checked swing appeal option as a ‘comment’ to rule 8.02c until the mud-1950s I think.)
Related to this, the number of umpires officiating a regular season mlb game has changed over time, from one to two (by 1912) to three (common by 1933) and finally the four we find today. Consequently, the game events and of course their description in the pbp need to take this into account (e.g., would love to see the two-umpires situation in the deadball era be captured by the pbp!).
The ability to play past seasons with historically realistic statistical results is one of OOTP’s special virtues, but until the game has historically realistic pbp the year experience of past season play is seriously compromised.

Will Beh 02-12-2025 05:44 PM

Quote:

Originally Posted by twins_34 (Post 5163845)
Like everything new (aka development lab), options will probably be able to be disabled.

Yep, we like to keep the game as customizable as possible, so there is indeed a setting to completely disable the draft combine if desired :)

rjl518 02-12-2025 06:54 PM

Even though i don't play OOTP as much as I used to, i can still guarantee this every single year:

PRE-ORDERED!!!

eMLBCommish 02-12-2025 06:56 PM

Quote:

Originally Posted by Matt Arnold (Post 5163764)
Not at the moment, no. For now we are mapping the main (and potentially secondary) scoreboard of parks. For each there's a selection of data that we could display that updates as you play.

Would the scoreboard in the Green Monster be working in this situation? :woohoo:

Curve Ball Dave 02-12-2025 07:01 PM

Of course I've pre-ordered. I'm an OOTP addict and proud of it. :)


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