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Has anyone seen this???
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I had not, but wow that looks amazing. Thanks for sharing.
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Strikes me as being somewhat interesting to note how quickly a game developer can move...when they actually want to move. If this thing does get on the shelf within a few months, you have to wonder how many TBCB players will still be here to "get their fix from 2.6." |
I wouldn't get too excited ... all he is doing is graphics right now ... hasn't even looked at a game engine ... he told me that sometime this year he is going to start a kickstarter drive for funding for the game ... honestly it looks a lot more like a graphic design school project than anything else ... all that effort into design one arena
Hope it works out ... the more the merrier but until someone comes out with a game engine that is even close to what Andreas has then it's all just pretty pictures edit: his last post was 2/12 so not sure how quickly it is moving :D |
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Personally, I'm one of the old fossils who has no interest in a RPG...strictly a replay type, so I'm here for the long haul. But the subsequent generation of gamers are hot for this sort of thing...and if they don't get something along these lines, they'll jump this sinking ship for another one in the bat of an eye. And as far as just "pretty pictures", isn't that all we're getting thus far in the form of these little teasers that have been posted for 2.6? Unless I missed something (which is possible), I haven't seen anything that would compel me to drop 2.5 for 2.6 as long as I'm using Windows 7 (something I plan to do for at least the next couple of years). From what I've seen, this long-promised 2.6 is essentially a rearranging of the furniture that's in 2.5. I'm sorry but this enitre thing is ridiculous. Three years ago over in the SAT forum a small handful of us "ganged up" on Richard Hanna in June to have him revise/update Headed Goal PC Soccer. Richard's the busiest (and best) sports sim programmer in the business. He had a substantive revision on the market in less than two months...and Headed Goal is not a very big seller! You might be correct in taking a somewhat dismissive view of what this guy is doing. Nevertheless, if someone does pursue the RPG angle for a boxing sim and gets it on the market, you have to wonder how many people here will be inclined to go over the fence. |
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Gee, Professor! How much more information do you need? We've already been told they're at build 7 with only 30 or 40 more to go, barring having to work on some other project or getting the groceries. It's painfully obvious this is a part-time thing and you can't blame Paul because he's not the boss. Apparently Andreas has precious little thought left for this boxing sim. He has to spend all his efforts on yet another update of OOTP, leaving one lowly hard-pressed drudge to carry on in the cellar with his coal-fired Commodore 64. I really don't expect to ever see a version 3, and chances are I won't live to see 2.6 either at the present rate of progress. If we do, it'll be bug-riddled because they had to rush it out.....
Guess I'll go back to my stamp collection and manuscript illumination. Best of luck to the new guy. Cap |
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Without good competition there is no great progress quality games! Competition must be! Very interesting, how gameplay simulation of fight will be in this new RK-roun1 game. Now only new skins and options we can see on the pics. I hope, what in TBCB game we'll see new Career manager mode + new 3D simulation of fight + black vs black, white vs white ..figters can be (maybe some options to edit fighters body and face, hair type, stance style for more realistic). Animations of TBCB is only some old pics animated in fight - it looking good, but it need to upgrade to 3d modern version, given these ratings skills of fighters! Options of Promotions (and edit too, create new) need to for interesting to future!
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I emailed Richard some time ago (maybe 2 years ago) and asked if he planned an updated version of World of Boxing and sadly the answer was no. |
The kick started is still up, with a target of 300K. The deadline is early May, and so far they've raised only a few hundred pounds. Not looking likely fellows.
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will probably donate a bit early next month ... esp. if he starts to get closer
I'll never quit TBCB because of my universe but it would be fun to have another game just to mess around with |
ill be donating to the kickstarter , £20 that doesnt even get taken if they dont make the target , and if they do then you get a copy of the game , which even if it turns out turd its worth a gamble , if i saw it on the shelf id pay £20 without knowing anything about it , like i did with a few other boxing games that turned out to be pants, so if im willing to do that , as im sure many others are then £20 is no biggie
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I donated £40 but seeing as how they are 1.2% to their goal I see them being funded as extremely unlikely.
I think this is a bit too ambitious for a first attempt. If it were me, I would drop the 3-D engine and focus exclusively on the game features, fight engine and database. I LOVE the Football Manager style boxer profile. I would be happy with a commentary only fight screen and would be thrilled to death with two 2-D dots fighting. I think they are swinging for the fences with a 3-D engine and are likely going to strike out. |
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The more I look at this the sadder I become. I think they have a terrific UI by pretty much cloning FM and to a lesser extent EHM and OOTP.
I am in complete love with the fighter profiles, short lists, search function, filters etc. If you are up and coming there is no shame in stealing the UI straight from FM. But 50% of Kickstarter funding comes in the first 24 hours and the last 24 hours and they have not even broke £400 yet. Is the market for boxing sims really this poor? |
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Im right here
So Rob what do u want me to do ?????? looks fantastic did i read they need to get 300k together and they have got 400 quid??/
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A new Boxing Manager game is being launched and will hopefully come out in 2014. They are trying to get investment right now on Kickstarter. Link below: http://www.kickstarter.com/projects/121 ... ?ref=email This is like a boxing version of Football Manager. |
ok
i will try to make contact this week
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"Some Kickstarter projects only work because they're heavily pushed by Kickstarter themselves, or they get a bit lucky with marketing/who promotes it. A lot of stuff just falls by the wayside. Also without 3D I'd say you're pitching a project at a niche market which is made even smaller by the lack of animations/graphics etc. Not that I don't think it could work without 3D, I'd just say it wouldn't appeal to the masses or those who may be interested but only have a vague interest in boxing. " |
interesting project but as of right now 25 backers 585 (whatever you call it over there) out of 300,000 and 27 days to go not likely....
anyway as for the 3d North America wants EYE Candy if they have to sit and think for longer than 45 seconds they will not mess with it. Which is partially the reason why this game never took off or EHM died a massive and painful slow death.... I would like to see some updates bout 2.6 here though....... |
We/they still have time they just have to push the game harder. They need to get boxers to back it. Time will tell. I'm really hoping this game takes off. It could open doors.
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The guys behind this have told me on Twitter that they have found Kickstarter to be a good learning experience, they plan on taking a much smaller approach, make the game smaller and then relaunch another Kickstarter campaign with a new website and forum, build a community up and make the first release less ambitious and work towards a great game year by year. |
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And, I know a little about the HG upgrade since I playtested, made design suggestions, and researched for the revision (I even recieved billing in the game credits for design, research, and playtesting ;)). Terry certainly played a role three years ago, but it was rather peripheral. Essentially Richard was doing the bulk of work. I should know; I was in direct contact with him throughout the process of the revision. Richard upgraded the graphics, released some additional ratings, and "rearranged the furniture" to make the game more user friendly. Are they promising us any more with TBCB 2.6? |
Perhaps you need to realise that TBCB 2.6 is primarily to get the game using PISD code and a PISD engine. Once that happens then my understanding is that the game will be a lot easier to work on. You are not comparing similar projects.
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Give me a break! Next you'll be telling me Trunzo is doing a boxing game with APBA.;) |
If it is any consolation career earnings are now tracking in the latest beta on the fighter history screen......If you hold fight cards.
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Jim Trunzo told me on Facebook that he was doing a game with APBA and that is all I passed on, something that may have been of interest to others. Not quite sure why you have a problem with me, I try and be polite on forums but I've added you to my ignore list and leave you to it. |
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I look forward to see what all of you make with the skining controls. |
I look forward to see what all of you make with the skining controls.
How far "forward" are we talking here? :) |
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Cap |
I kind of figured he would be our age by them ... ;)
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Ideally, I'd like to see Title Bout merge with these new guys and work together. You'd think that based in the UK they could attract someone like Hatton, Lewis or Calzage or some other popular fighter with a few bucks to help promote it. Become the face of the game like players do with MLB the Show.
Realistically, I expect the other project to fail and for Title Bout 2.6 to come out the day after my obit. Cap |
Looks interesting. I might have to check that one out.
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It makes me sad when you talk like this, especially since I surmise we are about the same age. Just for spite, what do you say we live to be 150!;) Regards, JP |
Was just diagnosed with a fairly serious medical condition, though not fatal if I start taking better care of myself. I could live another 25 or 30 years. Kind of dulls your mellow.:)
Cap |
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