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Questdog 08-21-2006 10:45 PM

Roster Limits
 
In the next patch PLEASE limit the roster sizes of rookie league teams. I'm tired of not being able to fill my own minor league teams with players because all the other organizations have 60 players on their rookie league squads (including 38 year old players.....).

Thank you.

Carplos 08-22-2006 07:02 PM

How many draft rounds do you have? Since Patch 2, most teams for me are keeping 35-45 players with a few up to 50 or so. That's with 22 rounds + some international rookie FAs.

If they were to add a limit to the lowest leagues, I hope they allow us to set it in some way, because even having up to 60 players at a complex isn't entirely unrealistic when you have 35-man active rosters, plus players not assigned to another club and injuries.

Like I said when Battists posted that he'd like to see the rosters limited to 25-men like other minor leagues, it would completely ruin certain setups, like Japan or fictional setups who may not use as large of minors.

Again, I would prefer being able to setup limits for all minor leagues individually and am hoping it makes it into 2007.

Questdog 08-22-2006 07:29 PM

Quote:

Originally Posted by Carplos
How many draft rounds do you have? Since Patch 2, most teams for me are keeping 35-45 players with a few up to 50 or so. That's with 22 rounds + some international rookie FAs.

If they were to add a limit to the lowest leagues, I hope they allow us to set it in some way, because even having up to 60 players at a complex isn't entirely unrealistic when you have 35-man active rosters, plus players not assigned to another club and injuries.

Like I said when Battists posted that he'd like to see the rosters limited to 25-men like other minor leagues, it would completely ruin certain setups, like Japan or fictional setups who may not use as large of minors.

Again, I would prefer being able to setup limits for all minor leagues individually and am hoping it makes it into 2007.

Having 100 (Yes, 100!!) players on a rookie league team is just silly, no matter what you desire from a setup....

In real life, minor league teams don't even carry 25.

Playing time is the motto for the real minor leagues and there's no reason to have a player on the roster who isn't playing. You need a backup catcher, an infielder, and an outfielder, and that's it. With a 10-man staff, 20-22 players is the norm.

Even so, I wouldn't be overly concerned with this issue, except that there is NO ONE in the FA pool for me to sign when one of my own minor leaguers goes down with an injury.

Those of us who are striving for realism should not be the ones who have to worry about abstracting reality for game reasons unless absolutely required. Those of you who are setting up abstract realities to begin with can easily handle a little more abstraction.... You want more players in the minors just add another minor league team!

andymac 08-22-2006 07:33 PM

Yea, I think if you are wanting to allow teams to horde players then there needs to be some sort of extended spring training roster. Those players shouldn't all be on a specific minor league roster.

Carplos 08-22-2006 07:39 PM

Quote:

Having 100 (Yes, 100!!) players on a rookie league team is just silly, no matter what you desire from a setup....
I've yet to see this happen since patch 2. I imagine if you are using 50 round drafts, it may happen still, I guess.

Quote:

In real life, minor league teams don't even carry 25.
Uh, what? AAA and AA have 23/24 man roster limits, but High- and Low-A have 25-man rosters, and Short Season and Rookie leagues have 35-man rosters (with 30 active per game, I believe.)

I have no idea where you're getting 10-man pitching staffs at, either. Even Indy leagues usually have 11 and 12 man staffs at 22-25 man roster sizes.

In addition, most teams have a number of players signed to contracts either injured and not on a minor league disabled list, or otherwise unassigned to a team.

Quote:

Those of us who are striving for realism should not be the ones who have to worry about abstracting reality for game reasons unless absolutely required. Those of you who are setting up abstract realities to begin with can easily handle a little more abstraction.... You want more players in the minors just add another minor league team!
I didn't realize Japan was part of an abstract reality...

Carplos 08-22-2006 07:41 PM

Quote:

Yea, I think if you are wanting to allow teams to horde players then there needs to be some sort of extended spring training roster. Those players shouldn't all be on a specific minor league roster.
Oh, I totally agree with the ability to have a non-active minor league list. However, in light of that, having the players assigned to the lowest minor works fine, especially before the short-season leagues start.

FWIW, like I said, I haven't been experiencing hording since the latest patch, although obviously you may have been.

Questdog 08-22-2006 07:55 PM

Quote:

Originally Posted by Carplos
I've yet to see this happen since patch 2. I imagine if you are using 50 round drafts, it may happen still, I guess

I use a 25-round draft.

Quote:

Originally Posted by Carplos
Uh, what? AAA and AA have 23/24 man roster limits, but High- and Low-A have 25-man rosters, and Short Season and Rookie leagues have 35-man rosters (with 30 active per game, I believe.)

I have no idea where you're getting 10-man pitching staffs at, either. Even Indy leagues usually have 11 and 12 man staffs at 22-25 man roster sizes.

I was using the 10-man staff as an example, not as a rule.

I live 3 blocks from a LOW A team and I can tell you they only have 22 players at the game. Whether they have non-players on their roster, I dunno...

Quote:

Originally Posted by Carplos
I didn't realize Japan was part of an abstract reality...

I was referring to you minor league setup with only one minor league team for a major league squad....

Carplos 08-22-2006 08:15 PM

Quote:

I live 3 blocks from a LOW A team and I can tell you they only have 22 players at the game. Whether they have non-players on their roster, I dunno...
The roster limit for both Low-A leagues is 25-men. I don't know where you live so I can't look up the roster of the team, but yes, minor league teams do play under the limit, although it's usually on a short term basis from what I've seen.

If you'd like to see the AI handle minor league teams better, perhaps playing with less than 25 if it makes sense (due to call ups, injuries, etc), then I agree. I think most people are looking for improvements to the AI's minor league handling.

Quote:

I was referring to you minor league setup with only one minor league team for a major league squad....
Although I didn't actually specify any minor league setup, *** only has one minor league squad. Japanese teams can have 70something players signed to their organization, but only 28-men (25 active per game) on their ichi-gun roster. That means upwards of 50-men on the ni-gun "roster," or inactive. As of last year, all teams had at least in the 60s, I believe. (I have Westbay's Salary data from last year, I just don't remember where.)

Again, I'm all for the premise of having roster limits on even the lowest of minors, and like the idea of an extended spring training/inactive roster, but would prefer the ability to set it manually. Maybe an option, if not.

Questdog 08-22-2006 09:14 PM

Quote:

Originally Posted by Carplos
The roster limit for both Low-A leagues is 25-men. I don't know where you live so I can't look up the roster of the team, but yes, minor league teams do play under the limit, although it's usually on a short term basis from what I've seen.

I think we are talking different leagues... By LOW A, I mean the Sally League, Midwest League, etc. SHORT A would be the NY-Penn and Northwest League.

I have no concern for what the Japanese leagues do (though I was born there), but I don't mind anyone else caring that there Japanese League is realistic.

In my minor league setup for my baseball game, I would like the AI to only have players on the roster that they play (except for injuries). I believe this is realistic and is irrelevant of the actual number of players on the roster. As it stands, the AI is putting 38 year olds on their Rookie league roster and hording players there in general with no reasonable excuse to do so, thus denying me the opportunity to replace injured players in my own minor league system with FA pool signings. May 1st they do a mass cut and trim the 80-100 man roster down to 35-50, but during April, the FA pool is empty.

On a related vein, I would like the opportunity to play any player in my organization during Spring training without having to put him on the active roster. A player signed to a minor league deal should not be subject to waivers just because I played him in a spring training game...

Carplos 08-22-2006 10:40 PM

Quote:

I think we are talking different leagues... By LOW A, I mean the Sally League, Midwest League, etc. SHORT A would be the NY-Penn and Northwest League.
We're not talking about different leagues.

Quote:

In my minor league setup for my baseball game, I would like the AI to only have players on the roster that they play (except for injuries). I believe this is realistic and is irrelevant of the actual number of players on the roster.
And I want you to be able to set it up like that through custom roster sizes in the minors. I don't want your "beliefs" to hinder my options though, especially since it's not actually "realistic."

Quote:

As it stands, the AI is putting 38 year olds on their Rookie league roster and hording players there in general with no reasonable excuse to do so, thus denying me the opportunity to replace injured players in my own minor league system with FA pool signings. May 1st they do a mass cut and trim the 80-100 man roster down to 35-50, but during April, the FA pool is empty.
Well, I can't really say much about this. It doesn't happen to me. The AI horded players pre-patch, but is much better now. Even pre-patch there was always tons of free agents available, especially at the beginning of the season.

Questdog 08-23-2006 02:23 PM

Quote:

Originally Posted by Carplos
We're not talking about different leagues.



And I want you to be able to set it up like that through custom roster sizes in the minors. I don't want your "beliefs" to hinder my options though, especially since it's not actually "realistic."



Well, I can't really say much about this. It doesn't happen to me. The AI horded players pre-patch, but is much better now. Even pre-patch there was always tons of free agents available, especially at the beginning of the season.

The Sally League teams do NOT carry more than 22 players at any game I've been to....

It is NOT unrealistic to expect players to play. There is no reason to have a player on your roster who is sitting at home munchin' on cookies....

I don't care about the actual number of players on the roster, just that a team doesn't have a player on it that they don't expect to play....

woburn 08-23-2006 03:25 PM

I would hate to have overlooked if it gets down to a personal argument.

I am seeing the same behavior in my fictional league. One Rookie league team has 186 players on their roster. We have 25 round draft.

It seems that every free agent that would accept a minor league contract is being sucked up by this team. The only free agents left in the pool are the 10-15 players who require an actual money contract.

At the first of every calendar month, the teams seem to purge and release down to realistic levels. Then as the month goes on, they start signing them all again.


(edit - this is with patch 2)

ryanivr 08-27-2006 04:35 AM

Quote:

In the next patch PLEASE limit the roster sizes of rookie league teams. I'm tired of not being able to fill my own minor league teams with players because all the other organizations have 60 players on their rookie league squads (including 38 year old players.....).

Thank you.
I 100% agree with you. We should at least have the option of limiting minor league roster sizes.

battists 10-17-2006 11:02 PM

Just FYI, to close this out, the issue of minor league roster limits is definitely on the feature request list for the next version. I know everyone would rather see another patch, but for now that's the best I can offer. :(

Closing this thread for now... PM me if you have a problem with that!

Steve


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