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-   -   Playing Fair (https://forums.ootpdevelopments.com//showthread.php?t=213681)

sprague 08-28-2011 05:20 PM

Playing Fair
 
Thought I should mention this as well.
Noticed early on in my tests that a human manager playing in a recalc historical game has a HUGE advantage over the AI in that we know the players to have or not have.
This comes most into play during draft time where in 10 years it could be easy to stack a super champion forever even while drafting 24 as ty cobb and joe jackson get passed on for example

What I am now doing is trying to "play fair." Thus the first 5-10 draft selections of any year i make them manualy (in commisioner mode)
so that the last place team in ty cobb's year will draft cobb. Otherwise basically i have an unfair advantage over the ai, and not really testing my skills. When it comes to trades of course this is lessened

For my own fun, I generally try to get players on their right teams (i know there is a button that does that) but the last place team should get a chance to grow and win
so say brooklyn finished last.
they draft ty cobb
but now i will force a trade between brooklyn and detroit, where the tigers have to give up a good player or two in return, an honest trade for cobb.

It has made my game play much more fun
however the comptuer still does not like when i finish honestly at 85-77, by not just taking all the best players and gives me a score of 0.
but that is ok

Thought I would share that in case it interested anyone else


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