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-   -   Editing Jersey #'s (https://forums.ootpdevelopments.com//showthread.php?t=259259)

NolaSola7 10-04-2015 03:30 PM

Editing Jersey #'s
 
Does it make sense I can edit every aspect of a player as the commish, but not the jersey number?

Small issue really, but sort of uninteresting to see so many #0's in a fictional league..

just a thought that may be of little concern/value

p.s. The fictional league I made in FHM14 had numbers, but it was because the rosters were filled with NHL players initially

JeffR 10-05-2015 01:03 AM

Makes sense, I'll see if we can enable it.

tarashnat 10-06-2015 02:00 PM

Submitting numbers and rosters should be part of the pre-season events for a league. Roster limits should be relaxed in off season and pre-season.

Canuck82 10-06-2015 10:20 PM

Any chance with a future patch we might be able to a) change non-player controlled jersey numbers (when in commissioner mode) and/or b) ensure retired numbers are not selected?

It's odd to see players given #1 or lots of players with #99...

JeffR 10-09-2015 02:10 AM

Quote:

Originally Posted by Canuck82 (Post 3935293)
Any chance with a future patch we might be able to a) change non-player controlled jersey numbers (when in commissioner mode) and/or b) ensure retired numbers are not selected?

It's odd to see players given #1 or lots of players with #99...

If non-goalies are getting #1, that's a bug. And I've got a working concept for a retired number system that I need to send to the guys, so hopefully we can do that one sooner rather than later.

NolaSola7 10-09-2015 05:56 AM

was crossing fingers for it being enabled to the commish in the last update....

ah well, I still confidence it'll come

NolaSola7 10-25-2015 10:07 AM

crossing fingers again for the new update

JeffR 10-27-2015 02:21 AM

It's in the new update. Not in the regular edit screen, but if you're the commissioner you can right-click and change any player number like you were the team's GM.


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