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How is Injury proneness calculated
How is Injury proneness calculated for historical?
I am doing 1976 and rico carty is set at IRON MAN. This is completely inaccurate as he was very injury prone Is there a setting for proneness based on real life OR random? |
I think it's more of a statistic than an underlying rating. Has Rico Carty been injured alot in your game?
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Rico Carty was a DH in 1976 and appeared in 152 games with 628 plate appearances. So yes, he was an Iron Man in 1976.
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some of your historical settings choices may affect this too, i believe... if it is treated like other ratings. potential based on ???, how the recalc of ratings go etc etc that stuff.
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So throughout his career his was often injured. Although i don't know where those stats would be kept...i don't see injury days on baseball ref dot com. I just know he was plagued with injuries. So if IRONMAN one year, can you become FRAGILE the next? Still feels random What I really want to do is simulate games where a person that was injured would have changed the history of the season. What if CLEMENTE did not die What if medicinee and training were around to keep KOUFAX and DRYSDALE playing until there 40s What if Ray Fosse never got bolled over by Pete Rose : ) Ideas: Set injury frequency to LOW (i did that, not sure if that is the reason) Set aging DEVELPMENT to LOW .10 Remove real retirement year option Then the laborious process of going to each player to adjust their durabily |
I don’t know the formula Markus uses to determine injury proneness. The setting, though, is primarily used to keep a player from being over or under used by the AI. If Carty played 152 games in 1976, the, yes, for that season he’ll be an Iron Man. The next season, if he missed a good portion of the season IRL, he could be rated as more injury prone. The purpose is not to apply a label to someone’s whole career, but to keep a player’s ABs relatively close to their RL totals for a particular season.
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