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-   -   What to fix (https://forums.ootpdevelopments.com//showthread.php?t=327993)

Warfsu 04-27-2021 04:37 PM

What to fix
 
So this is my first year playing OOTP, so I知 still getting used to all the nuances of the game. My roster is pretty much filled with guys 85+ at this point, but I知 still a middling team in the Bronze league. On paper, I知 at best the 2nd best team in my division, but 40 games in I知 .500. My 3rd year, same thing seemed to happen. Felt like I had a good team on paper, was well below .500.

My question is, what are some of the things I should be looking at if the team is underperforming? Currently splits is the main thing I知 looking at, and adjusting if needed, but I know there is all sorts of areas I haven稚 yet explored.

professor ape 04-27-2021 09:02 PM

One initial note is that while they have made adjustments to the balance between Live and Historic cards, the Historic cards tend to perform better than their Live counterparts with the same Overall rating. You’ll probably be getting a bunch more good advice so I’ll leave it at this first bit.

tentin_quarantino 04-27-2021 09:08 PM

Quote:

Originally Posted by professor ape (Post 4778214)
One initial note is that while they have made adjustments to the balance between Live and Historic cards, the Historic cards tend to perform better than their Live counterparts with the same Overall rating. You値l probably be getting a bunch more good advice so I値l leave it at this first bit.


Is this true even at the rating level? Like if two guys, one live and the other historic, have the same power rating, say, will the historic player hit for more power?

professor ape 04-27-2021 09:11 PM

Quote:

Originally Posted by tentin_quarantino (Post 4778216)
Is this true even at the rating level? Like if two guys, one live and the other historic, have the same power rating, say, will the historic player hit for more power?

I don稚 believe so but I値l leave it to others who are more knowledgeable on the details of the game mechanics. If this season goes like the previous ones, you値l find that the stronger teams tend to be populated by Historic cards.

Warfsu 04-27-2021 11:58 PM

Almost immediately after I posted this, I went on to win 9 of my next 10. I have tried tinkering with some single player stuff, as Verlander/Langston were basically capped at 100 pitches, and I was noticing some weird PH/PR stuff. Not sure how much that helped, but I致e at least noticed my SP痴 (the ones I adjusted) getting closer to 120 pitches.

chazzycat 04-28-2021 04:13 PM

Quote:

Originally Posted by tentin_quarantino (Post 4778216)
Is this true even at the rating level? Like if two guys, one live and the other historic, have the same power rating, say, will the historic player hit for more power?

No, ratings are ratings and will do the same thing regardless of card type.

It is more about the distribution or profile of the ratings. The modern game's relative abundance of home runs and strikeouts compared to baseball history, is the main factor making the live players perform worse. Hitters strike out too much and pitchers give up too many dingers.

tentin_quarantino 04-28-2021 04:44 PM

That makes a lot of sense, thanks for explaining. Since the ratings are the very foundation I use to build my teams, I was worried for a second there that I was building on sand.

I can understand now how this would make historic players more valuable in capped tournaments.

Bunktown Ballers 04-28-2021 06:43 PM

Quote:

Originally Posted by Warfsu (Post 4778066)
So this is my first year playing OOTP, so I知 still getting used to all the nuances of the game. My roster is pretty much filled with guys 85+ at this point, but I知 still a middling team in the Bronze league. On paper, I知 at best the 2nd best team in my division, but 40 games in I知 .500. My 3rd year, same thing seemed to happen. Felt like I had a good team on paper, was well below .500.

My question is, what are some of the things I should be looking at if the team is underperforming? Currently splits is the main thing I知 looking at, and adjusting if needed, but I know there is all sorts of areas I haven稚 yet explored.


While you are improving your team...most likely the others are too.


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