bjernagris |
01-27-2024 05:02 AM |
Ported online league file crashes when using 2D engine
We have recently ported over our online league from FHM9 to FHM10. We also wanted to switch the sim engine from Classic to 2D, but simming games using the 2D engine causes an instant crash. Doesn't matter if viewing the games or simming them, or using the different simulating options (all games 2D, own leagues 2D, etc.).
I have tried simming ahead in the old, pre-port FHM9 file and the 2D engine runs fine in that file. This leads me to believe that either (a) something went wrong when I ported the file from FHM9 to FHM10, or (b) changes have been made to the 2D engine mechanics for FHM10 that are not backward compatible.
Not sure if this is a known issue or if it is a bug with our file specifically? For now we have kept the league running on the Classic engine, which runs fine. Would be great to know if this is a fixable issue and we can start running on the 2D engine at some point, or if we will have to keep running on Classic.
I have DM'd our file to Jeff previously, we have since moved ahead in our league so that file is outdated but could still be used for troubleshooting. Please let me know if further information is needed. Thank you for your support!
|