twins_34 |
03-29-2025 07:50 PM |
Quote:
Originally Posted by ThePymonster
(Post 5178068)
I don't really understand why OOTP Developments stopped releasing a Linux native version last year. That seems off-trend when more and more software is becoming cross-platform, and it seems a shame that a developer that was previously cutting-edge and leading the way in this area is now falling behind others.
As it is, Proton support for the game could break in any update. It's not really realistic for me to buy a game on that basis, certainly at the full price.
|
probably because all of the different distributions of Linux makes it harder to make just a "linux" version because if they make it for one version it might be totally broken for a different version. Cause if they build it for Debian, it might not work on Fedora right and might be completely unplayable on Ubuntu. It's not like porting it to PC or Apple where there is only MACOS or Windows to deal with. I would say that is the main issue.
Think about it this way, per year you MIGHT see 1100 games released for Linux while over 10,000 games are released for Windows and that is data from Steam.
You have to play MOST AAA games from Steam using Proton like Assassin's Creed and the such yet, it will not work on a Linux PC using Nvidia graphics but runs fine with AMD graphics. This is the issues dealing with a Linux box that you have to understand and I am guessing you do as not a lot of games are released as native Linux games.
|