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Old 02-17-2005, 12:12 PM   #4
Bobble
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Join Date: Jul 2004
Location: High and outside
Posts: 3,897
..Training Camp..
460-460...Tragedy! = An extended illness prevents you from attending training camp. Use the Scout's recommendation for training camp.
461-463...Mr. Versatile = RANDOM player wants to be Mr. Versatile. You must train him in a new position this training camp.
..Player..
464-475...Dorian Grey = RANDOM player demands a new photo of him be published in the media guide. Create a new photo for player.
476-487...Stinky = RANDOM player demands a new nickname for himself.
488-495...Not Just a Number = RANDOM player wants to change his player number to honor a historical player.
496-496...Switch = RANDOM player has been secretly working on hitting the opposite way. Change his Bats to both.
497-596...Time Off = RANDOM player gets some time off. Simulate by giving an injury for appropriate time.
.....................Possible reasons: death of a loved one, relationship problems, marital problems, problems at work, financial problems, marriage, divorce, new relationship, moving, birth, adoption, spouse fired, change in health of loved one, theft, drug or alcohol abuse, graduation, religious event, travel, political commitment, military service, social commitments, disciplinary reasons, hangover, blackmail, reconciliation with spouse, secondary
business issues, major purchase, legal issues, rules violation, inter-team incident, intra-team incident, fight club, etc.
597-599...CandyAss = Tired of being called a Candy Ass, RANDOM player refuses to let injuries stop him. Raise his injury rating 2 levels.
600-602...Big Deal = Player signs a huge endorsement deal. His salary no longer means anything to him. Reduce RANDOM player's salary by 5%.
603-605...Home Sweet Home = RANDOM player loves this city. Extend his contract one year.
606-610...Ego Trip = If RANDOM player hit .500 or better in any of his last 3 games, he demands a 5% increase in his contract.
611-635...I'll never leave you = RANDOM player demands a No-Trade Clause (write into his p###.txt file for reference). He can't be traded.
636-643...C.O.L.A. = RANDOM player negotiates that each year of his contract he gets a 5% salary increase (write into his p###.txt file for reference).
644-644...Homesick = RANDOM player wants to be traded to his hometown team.
645-647...A Porsche 911 With A Quadraphonic Blaupunkt = Your highest paid player demands a 5% pay raise.
648-650...Scarface = A facial scar ruins RANDOM player's fan appeal. Reduce his salary by 1D6% since he ain't putting butts in the seats.
651-653...Dietician = A personal dietician has been working with RANDOM player. His lean body mass increases. Increase his range and speed by 2D6.
654-656...Choco-Pork = RANDOM player becomes the spokesman for Choco-Pork's™ new chocolate covered ham in lard sauce. His weight balloons. Decrease range
and speed by 2D6 each.
657-659...Rebound Shoes = The Rebound Shoe Company™ has accepted your recommendation for a spokesman. Pick an infielder. His Range increases 1D6 with his
new, stylish Rebound shoes!
660-662...Jacque = You finally convinced RANDOM outfielder that he doesn't really wear a size S jock strap. His Range increases 1D6.
663-665...Toe-Knee = RANDOM player is obsessed with protecting his knees and feet. He feels he HAS to wear knee braces and steel-toed shoes "just in case".
His Range decreases 1D6.
666-668...Fits Like A… = A custom glove-fitting results in better fielding for RANDOM player. Increase his fielding by 2D6 thousandths (e.g. a 7 would
increase it from .960 to .967)
669-671...Old Faithful = RANDOM player refuses to give up his obviously worn out mitt. Reduce his fielding by 2D6 thousandths (e.g. a 7 would increase it
from .960 to .967)
672-674...Tailor-made = A looser-fitting jersey results in better throwing. Increase Catcher, Infield, and Outfield Arm ratings by 1D6 each.
675-677...Steal It, You Will = Extensive yoga has improved RANDOM player's baserunning. Increase Speed, Stealing, and Running Instinct by 1D6 each.
678-680...Commandment #7 = Renewed faith causes psychosomatic problems in RANDOM player when he tries to steal. Decrease Speed, Stealing, and Running
Instinct by 1D6 each.
681-683...Ronco = Watching late-night TV, you decided to purchase the Ronco™ Bunt-o-matic series of tapes. Pick a player. Increase his SAC Bunt and Bunt
for Hit by 1.
684-686...Take One For The Team = RANDOM player loves his team so much he's willing to take a few HBPs. Increase HBP by 1.
687-689...Too Pretty = RANDOM player is too pretty to risk his face by leaning in. Decrease HBP by 1 and contact by 3.
690-692...The Kind With Tiny Nubs = RANDOM player decides to use his golf club grips on his bat. Increase contact by 1D6.
693-695...Wonderbat = RANDOM player lost his "lucky" bat. Reduce contact by 1D6.
696-698...Noah's = RANDOM player changes his swing arc. Increase Gap Power by 1D6.
699-701...Cork = RANDOM player finds a nearly undetectable cork for his bats. Increase HR Power by 1D6.
702-704...Uh-Oh = With the cork police zeroing in, RANDOM player sets his corked bats aside for a while. Decrease HR Power by 1D6.
705-707...Lasik = RANDOM player gets Lasik surgery. Increase Eye by 1D6.
708-710...Scratched Cornea = A scratched cornea reduces RANDOM player's Eye by 1D6.
711-713...Colorblind = Pick 3 RANDOM players. If any of their names are colors (Green, Brown, White, etc.) then reduce that player's Eye by 1D6.
714-716...Visualize = Improved visualization techniques result in an improvement of 1D6 in RANDOM player's Avoid Ks.
717-719...Quack = A botched chiropractic session reduces RANDOM player's ability to get around on the ball. Reduce his Avoid Ks by 1D6.
720-720...Mentor = RANDOM player has taken to studying film of the best contact hitters in the game today. If he keeps this up, he could be one of them
some day. Raise Contact Talent by 1D6.
721-721...Headset = RANDOM player has it set in his head that power is the only real measure of a hitter. Reduce Contact Talent by 1D6.
722-722...Wax On = Utilizing his Karate Kid/Wax-On, Wax-Off training technique, RANDOM player increases his Gap Talent by 1D6.
723-723...Clean Machine = RANDOM player sustains a slight shoulder tendon tear while waxing his Ford Mustang. Reduce Gap Talent by 1D6.
724-724...Larryville Slugger = RANDOM player has become infatuated with the hi-power bats from the Larryville Slugger Company™. Increase HR Power Talent by
1D6.
725-725...Knuckler = Straining the index finger knuckle on his dominant hand attempting to coax pickles from their jar has decreased RANDOM player's HR
Power Talent by 1D6.
726-726...BP = An offhand comment by the batting practice pitcher results in RANDOM player picking out pitches better. Increase Eye Talent by 1D6.
727-727...Contact = RANDOM player steadfastly refuses to believe that he needs contacts despite weakening vision. Decrease Eye Talent by 1D6.
728-728...Whipping Boy = RANDOM player has seen the league's strikout king get massacred by the media. He vows not to let that happen to him. Raise Avoid
Ks Talent by 1D6.
729-729...The Boards = After reading the OOTP forums, RANDOM player decides that Avoid Ks is a useless parameter. Reduce Avoid Ks Talent by 1D6.
730-732...Hard Core = Extensive core training improves RANDOM pitcher's Endurance by 2D6.
733-735...Live Long And Prosper = Worried about his career longevity, RANDOM pitcher asks to be pulled out of games earlier. Reduce Endurance by 2D6.
736-738...Like Magic = A local magician, a fan of the team, teaches RANDOM pitcher some deceptive moves. Improve Hold Base Runner by 2.
739-741...Focus = RANDOM pitcher decides that holding runners is just a distraction from his pitching. Throwing out stealers is the catcher's job.
Decrease Hold Base Runner to 1.
742-744...Overarm = RANDOM pitcher moves his release point higher resulting in more groundballs. Increase Groundball % by 1D6
745-747...Sidearm = RANDOM pitcher puts a little sidearm in his arsenal. Decrease Groundball % by 1D6.
748-750...Crossing Over = Crosstraining has really helped RANDOM pitcher with his stuff. Increase Stuff by 1D6.
751-753...Starry-eyed = The stars seem to be misaligned for RANDOM pitcher. His Stuff drops by 1D6.
754-756...Glovey Dovey = Unique markings on the catcher's glove really improve RANDOM pitcher's control. Increase Control by 1D6.
757-759...Micky-Ds = A McDonalds has opened up near RANDOM pitcher's home. He can't stay away. He's fat and out of control. Reduce Control by 1D6 and
Range by A LOT!
760-762...Sandy = RANDOM pitcher sands off his fingerprints resulting in more movement to his pitches. Movement + 1D6.
763-765...Cottonmouth = A persistent case of cottonmouth reduces RANDOM pitcher's ability to junk the ball. Movement - 1D6.
766-768...Personal Trainer = A personal trainer improves RANDOM pitcher's velocity by a couple of mph.
769-771...Body Shop = As a spokesman for Body Shop Fitness Centers™, RANDOM player puts on too much muscle mass and loses some velocity.
772-774...Under Pressure = Too much pressure in the majors has resulted in a nervous tick in RANDOM pitcher. Increase his Balks by 2.
775-775...Wild Thing = RANDOM pitcher has gone to the Dark Side. Max out his Hit Batter and Wild Pitch. Change his nickname to "Wild Thing".
776-776...K-Nine = If RANDOM pitcher is your team's current K leader, then he's dedicated himself to staying on top in that category. Increase Stuff Talent
by 1D6, change his jersey number to 9, and his nickname to "K-Nine".
777-777...Funny Bone = A severely tickled funny bone results in a 1D6 loss of Stuff Talent for RANDOM pitcher.
778-778...Ms. Jackson If You're Nasty = Repeated listenings of Janet Jackson's "Control" ironically results in increased Control Talent of 1D6 for RANDOM
pitcher.
779-779...Foot Fetish = A botched pedicure has ruined RANDOM pitcher's balance. Reduce his Control Talent by 1D6.
780-780...Always Room For Jello = A newfound love for Jello has significantly hardened RANDOM pitcher's nails and improved his grip. Increase his Movement
Talent by 1D6.
781-781...Troll = Excessive posting on the OOTP forums has deteriorated RANDOM pitcher's grip. Decrease Movement Talent by 1D6.
782-793...Cat Fight = RANDOM player gets in a shoving match with RANDOM player. Now, they hate each other. Note that in their p###.txt file. They can't
bat next to each other in the lineup.
794-823...Makeup = If you have any two players that is a'feudin', they kiss and make up.
824-831...Hater = RANDOM player dislikes his you. No effect unless you want to make one.
832-834...Over And Out = RANDOM player is not getting along with you. Note that in his p###.txt file. You may neither extend his contract once it's over
nor resign this player. He's outta here.
835-841...Doppleganger = Note RANDOM player. If he has a nickname and that nickname is the same as another player in the league, they have a rivalry between them. Any attribute increase for either (either game generated or by this chart) results in an increase for both. Note it in each of their
p###.txt files.
842-845...Ponce de Leon = RANDOM player seems to have found the fountain of youth. Move his birth date up one year (effectively making him younger).
846-849...Dick Clark = There's been a correction in the league's player records. RANDOM player is actually a year OLDER than was previously thought. Move
his birth date back one year (effectively making him older).
850-852...Evangelist = You may select an injured player and miraculously heal him.
853-855...Ranger = Select a RANDOM player. If he's rated at two or more positions, his Range at all rated positions is equal to the highest Range.
856-861...Gunner = Select RANDOM player. If he happens to be a catcher, increase his Catcher Arm by 4D6.
862-865...Zocor = Select RANDOM player. High cholesterol is ruining his arm strength. Reduce all his Arm ratings (catcher, infield, outfield) by 2D6.
..Team..
866-873...Autorotation = Your pitching coach demands more say. Run Generate Rotation button and leave that rotation for a month.
874-877...Minors Focus = RANDOMly pick one of your minor clubs (AAA, AA, A). That manager informs you that the team is losing focus. No players can play
out of position the rest of this season.
878-879...Meat = Time to give that pitching prospect his shot. Promote your choice and play him at least 2 games.
880-887...Logo's Gotta Go = The P.R. dept. informs you that "the brand is stale". Design a new logo or have one made for you by the experts on the OOTP
forum.
..Front Office..
888-889...The Beancounters = Accounting issues a report that revenues will increase if we raise ticket prices by $2. It's probably a math error knowing
them, but you have to comply for this entire season.
890-890...Landrush = The Radiation Zone has finally been anointed safe for humans again. Increase Team Market by 1 level.
891-891...Exodus = The People are tired of this hole in the ground and they've decided to move to a decent city. Decrease your Team Market by 1 level and
increase your rival Team's Market by 1 level.
892-892...Fan Club = An outstanding Fan Club has formed. Increase your Fan Loyalty by 1 level.
893-897...Fickle Fans = MTV has destroyed the attention span of today's kids. Fan Loyalty drops 1 level.
898-898...YEAH, TEAM! = If you won more games than you lost this week, increase your Fan Interest by 1D6.
899-899...BOOOO! = The fans are tired of your team's antics and they've decided to follow someone more classy. Decrease your Fan Interest by 1D6 and
increase your rival Team's Market by 1D6.
900-902...The Great Race = Check the Standings. However many Games Back you are, reduce your Fan Interest by that number.
903-907...WSUK = Your local TV station, WSUK, folds. Reduce TV revenue by 1D6 *$1,000,000
908-910...ESOOTPN = A new cable station begins carrying your games. Increase TV revenue by 1D6*$500,000.
..Misc..
911-911...Feedback = Post on OOTP forum how much you like Bobble's Chart.
912-912...You will be assimilated = Email this chart to an OOTP playing friend.
913-920...Undo = Undo last roll on this chart whether good or bad.
921-922...Pick 'em = Roll a number from 1 to 100. You can pick any entry on this chart ending in that number (if you roll a 56, you can select 56, 156,
256, etc.).
923-924...Yatzee = You may pick any entry on this chart with 3 of the same number (111, 222, 333, etc.)
925-929...Name Game = Come up with 50 new last names (phone book, ethnic names, whatever) and add them to the name file.
930-934...J.L.Cool Name = Search out 5 rapper's names (internet maybe) and add them to your nicknames file.
935-939...Lassie = Search out 5 pet names (internet maybe) and add them to your nicknames file.
940-944...Sedation = You've successfully slipped the owner a mickey. You may ignore the next "Owner wants…"-type demand roll on this chart.
945-947...Major Tom = The next RANDOM player you chose must be one of the guys on the 25-man active roster.
948-950...Doublin' = If your next RANDOM player has an Irish first (Kevin, Patrick, Sean, etc.) or last name (O'Anything, McAnything, Murphy, Kelly, Ryan,
etc.), you may double the roll's effect if you wish.
951-953...Double Down = Re-roll, apply, and re-roll again.
954-1000..Bupkis = Nothing happened. Move along. Nothing happening here.
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