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Originally Posted by Markus Heinsohn
It's because of the different system... the new version keeps everything in RAM, and only writes/reads from disk when loading/saving the universe. OOTP 6 constantly loaded/saved stuff...
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If this works the way I think it does, where the hard drive will not be accessed by OOTP except when opening and closing your league, isn't there a danger of losing data should the computer crash, or suffer a power outage and the league/universe file is not closed properly. Your file would not be corrupted, but any game play that took place would be lost.
Markus mentioned auto-safe options. Will the program periodically update the files while game play is going on?
-SM