Quote:
Originally Posted by MorseMoose
I have a league where I wanted to have some teams that were not affiliated...well. It works but it doesn't work very well.
I had two subleagues with two divisions with six teams in each division. Four teams in each division are affiliated...two are not. The standings at the end of the year are pretty interesting. One division:
UnA 128-16
UnA 125-19
A 59-85
A 56-88
A 45-99
A 44-100
The rest look fairly similar. The problem that I think is happening is that the affiliated teams are losing players but they aren't being replaced. I don't know if that is true...I'll be checking next season. It just shouldn't be happening like this...I don't think.
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Of course it's not the way it's supposed to be. The good fictional players on the unaffiliated teams are still down there and haven't been called up. And the AI on the major league team has no concern about stripping the minor league team of all its players. At least you made it all the way through without crashing. I hope the patch irons out the problem.
Now I think the unaffiliated teams would win every time even with good AI, because they get to keep their good players. Your results are a touch extreme, though.