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Old 06-06-2006, 01:59 PM   #23
fauteuil7
Major Leagues
 
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Join Date: Nov 2003
Posts: 356
Quote:
Originally Posted by Geebob
I believe he's saying that he screwed down the "player creation modifiers" to make sure the fictional players weren't better than the historical players.

According to the guide, minor league equivalencies are already reduced, so my guess is that 50% on the player creation modifiers might result in some really bad minor leaguers.
Sorry for the slow response...this is exactly what I did - AAA players were set at 50%, AA at 40% and so on. Now that I know there's this problem I started a new league without any minors and will probably add them when I start managing in 1988 or so.
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