All right, I think I figured it out. The game does fine with adding and removing teams, so long as the overall number of teams in the league doesn't get smaller (actually, I haven't tried expanding but I assume that's working okay because if it wasn't somebody would have reported that by now). Raidergoo or other beta testers, could you please try contracting a league by, for example, two teams and then seeing what happens? Again, the game only crashes when you view history. It seems to play just fine other than that, which is probably why this particular bug was never discovered.
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