Quote:
Originally Posted by jbsnadb
Running on a Dell w/1.2GHz, 512MB Ram, P3...post-patch...
I've been monitoring my CPU Usgae during the game, and a typical sequence goes like this...
Waiting for me to hit a key: 1%
I select a play: 80%.
Play-by-play begins to scroll: 100%
Play-by-play finishes: 75-80% then drops to 1%
Hit a key to continue: 55-80%
Waiting for me to hit a key: 1%
Having the game take up 100% of all CPU power (the only programs running at OOTP and Task manager). My computer is disconnected from my network, and my anti-virus is taking a nap.
Is this the type of "memory leak" issue being worked on for patch #2? I think this game will run much more smoothly without this issue.
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I've noticed this as well. I have a AMD64 3800+ and my PC slows down with this game. So when did they discover the memory leak? I kinda thought there may have been a mem-leak with all of the CTD, ect (although I have yet to CTD).