Strat-O-Matic is still the gold standard for statistical accuracy, but having to pay so much money for season disks and not having career progression are where Puresim and OOTP have passed it by.
Plus, the interface and game setup still seems like an old DOS game and just hasn't kept up with the times IMHO.
Diamond Mind holds the edge for PBP and one-pitch or individual pitch mode, but OOTP 2006 is now giving that a run for the money.
Overall, Puresim has won this year as my favorite historical simming/career progression/solo play game. But I remain very hopeful about the depth, speed of play, the stats and more of OOTP 2006. It still has a long way to go in patches before truly being ready for market in my opinion. But I'm very pleased with the progress of this latest build in fixing AI drafting and lineup management.
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