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Fake Historical - Start a historical league in 1901 and then release and kill all players in the league. Fill the league with fictional characters. Turn off historical players import and make sure that you have it import the historical settings and expansion on. Now, you will have a true alternate universe of fictional players that are replaying the actual MLB history, even using their schedules. The players will perform close to how they did in the real leagues. So, in 1968ish, the year of the pitching will take over. In the late 90s, the magic shots will take over.
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I'm considering using Comedian2004's idea shown above from his "Ways to Play" article. I've never even done a real historical league. My question is how would you handle the minor leagues. I know most people that do real historical leagues don't want to use minor leagues and just have a reserve roster kind of thing. If I want minor leagues to be similar to the way they are today, would you just add AAA, AA, A (or 2 A's) and a rookie ball (or 2) for each team right from the start? I don't really know the history of minor leagues and how they worked over time and when minor league teams actually became affiliated with major league teams, etc., so I don't know that I'd want to bother with all of that (unless there's a relatively easy way). Seems like it would be easier to just do it the way it is today from the start. Thoughts?
My basic plan is to use the idea above, follow along each year without controlling any team and then in 1969 take control of the Seattle Pilots (Milwaukee Brewers starting in 1970).
Let me know what you think and if anyone has any suggestions about making this run smoothly I'd love to hear them.
Thanks.