Microsoft Visual C++ Runtime error when attempting to start saved league/new league/quickstarts
Specs
OOTP 2007
Dell Dimension 4600
Windows XP 2000
NVIDIA GeForce FX 5200 - updated drivers (supports open GL 100%)
I have been setting up my fictional league for about a week now and have been creating new quickstarts after progressing the league to getting all of the specs to my satisfaction (uniforms, caps, logos, team colors, etc...). Along the way, I have been testing a similar league and saving the game periodically. The test league is stripped completely except for FaceGen. No uniforms, logos, etc..... I've gotten about 20 season done so far.
All of a sudden, yesterday I recieved a runtime error when loading up the most recent quickstart. It now happens each and every time I attemt to upload any of the quickstarts,my saved game, and my world templates. The error comes up within a few seconds when loading the saved game, but occurs at the very end of the loading process of the quickstart. For the templates, it happens almost immediately as well: The error reads as below:
Microsoft Visual C++ RunTime Library
Runtime error!
Program:\...files\Sports Interactive\OOTP Baseball 2007\OOTP2007.exe
This application has requested the Runtime to terminate in an unusual way. Please contact the applications support team for more information.
In addition to that, the following error has popped up in several but not all instances after the runtime error:
McShield.exe - Application error
The instruction at "0X7c80976f" referenced at "0X00000600." The memory could not be "written"
Kindly advise.
__________________
"You spend a good piece of your life gripping a baseball and in the end it turns out that it was the other way around..." - Jim Bouton
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