I just checked this again, and it's basically damned if you do, damned if you don't.
With the unlimited minor league rosters, the AI isn't signing enough people to fill out the teams. I mean, there are 25 guys on the major league teams and 5-10 on the minor league teams, but the AI is ignoring pitchers and loading up on 5-10 C, 1B, and OFs. As a result, teams are left with skeleton pitching staffs. However, with the unlimited roster setting, the sign-and-release isn't happening at all.
So to combat the poor AI roster management, I put the roster limit back to 35. On this setting, the teams are better stocked (right now, there are only 2 out of 8 teams with less than 4 SPs on the major league rosters and several teams have a few pitchers and up to 25 guys on their minor league rosters). BUT the sign-and-release is back with a vengeance. My April transactions page would probably take a ream of paper to print out.
It's too bad, because this league is just getting good (I just let it auto-sim for a few years and I'm up to 1968).
But I'm seeing those two issues influence each other, and it's either/or right now.
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