Quote:
Originally Posted by Nutlaw
I'm concerned about the players being released from the teams in the first place. Were only recently drafted players released? Does this mean that you tried to import pre-draft team file exports from the 15th after running the draft?
Is June 20th the first day of your new sim, or is it somewhere in the middle?
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As far as I know.... (I am not the actual commish of the league so I am kind of speaking on his behalf) he imported the pre-draft team file exports, he then ran the draft using Getch's utility. He then simulated the rest of the week (which led to June 20). He uploaded the file for us to download. Then realized that almost all teams had drafted players only (as far as I know) released from their respective teams.
After this happened, he added back the players by clicking on the player, and assigning them to the team in which they belong. Then re-uploaded the file complete with any trades that had taken place during the time between the original upload of the sim and the time it took him to manually put the players back.
After doing this, someone else realized that schedules were never generated for Short Season (A) and Rookie Leagues. He then generated fictional schedules and again re-uploaded the file. I had exported two different times within that span, and he never took anyone's export.
He then tried running the sim taking exports, and running the sim without taking exports (which what I tried to do on my end as well). It sims through all the games the first day, and then as it is getting ready to appear to move to the next day, the game crashes.
Like I mentioned, I've tried deleting the Short Season (A) and Rookie Leagues, and then running the sim, and that doesn't help, I've tried clearing the schedules, that doesn't help either.
I ran out of ideas, thus I came to you all to see if you had any other ideas! Any help would be greatly appreciated sir.