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Old 12-12-2008, 08:48 PM   #3
SteveP
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Join Date: Aug 2008
Posts: 3,109
Quote:
Originally Posted by Spritze View Post
If you use 3 year re-calc and have development off this will not happen. It is a function of development mostly. The reason to use 3 year recalc is so your players reach the minimum number of AB's and IP's.
Sorry, but I can't say that this explains what I am seeing. When I create a game using real stats and the default settings for the ratings adjustment feature (i.e., less than 50 ABs or 10 IP, for example), the resulting ratings -- on day one -- are indeed adjusted as advertised. When I create a game using neutralized states and the default settings for the ratings adjustments feature, the resulting ratings are often badly skewed in the wrong direction. No time has passed, no development has occurred.

I agree that recalc would solve this discrepancy for most of these players in two or three seasons. However, I have found that the problem is fixed during game creation by essentially turning off the ratings adjustment feature (by putting zeros in each cell). The purpose of this posting what just to pass this along, if anyone is interested.
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