Quote:
Originally Posted by thehef
SteveP - As I understand your workaround, you're basically ending up with AA players on your AAA teams and A players on your AA teams (or something like that). Over time, though, won't some of the existing fictional players (and new ones created over the years) become the kind of excellent fictional player that you are trying to prevent? Or perhaps I'm missing something.
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Your description of what I did is accurate. Since I figured out this technique, I've only been playing it out one time, in a league that I'm playing very slowly (for reasons having nothing to do with this). So I can't give you a definitive answer about the long term. However, I'm pretty confident that none of these players is ever going to make the All-star team. One or two of them might become objects of AI-initiated trades at some point. But so far, I'm happy with the way this is working out.
Teams have a ready supply of backup players in case of injuries and the like. For example, in my own team, my two main catchers were injured, one with a CEI and the other with an SEI. Then a catcher I traded for was injured. Without the fictional players, I would have been down to one catcher who played in the ML for only a few days IRL. And frankly, I don't think his career made him any more "valid" than the fictional catcher I played instead.
My only real qualm is that in general these fictional players are over-rated in fielding/position, for some reason. As a result, the AI will tend to use them as starters a little more often than should be the case. I could edit them, but haven't chosen to do so yet -- so I guess that means it's not annoying me too much.
The other possible negative is that in the minor league report, the players on the AAA team are always shown as being overmatched. It's possible that Rondell's technique solves this problem -- if it is a problem worth worrying about.