Cuts
I've heard fights get stopped on cuts way too often. What if you implement a heavy influence on case to case stoppages rather than if the cut is bad it's over? Rather than examining the cut directly it examines other factors and does a sort of step by step check against how bad the cut is. A cut can only stop a fight if it's bad enough to override the step. First, let's establish cut levels.
Unimportant: Blood is not going into the eyes. (0)
Messy: Profuse bleeding but it is not going into the eyes. (1)
Normal: It's in control but in a bad spot. (2)
Flowing: The bleeding will just not stop but it's still under control. (3)
Looking bad: It's still not bad enough to get a stoppage but if it gets worse it will be. (4)
Bad: Okay, that cut is liable to get this fight stopped. (5)
Ugly: The blood is covering a decent portion of the face when it's not wiped away. If the doctor wants to look at it/is asked to look at it then it's a bit of a nail biter for the crowd. Lesser cuts have stopped fights before. (6)
Stopper: Plain nasty and 99 percent of the time would stop a fight. (7)
The system is that the ref/doc will have an invisible "magic number" to represent how bad they want to stop the fight and a second number that represents an almost definite stoppage. The nature of the fight creates a "par" for each step. The cut is measured against said par where par is higher per step while the severity of the cut is downplayed per step.
IE: Step one is worth 10 and the doc has to get to 50 to feel the cut is worth stopping the fight on and will consider it on the spot at 150. Cut is only level 4. Step one par is 0 and a level 4 cut at that step is worth 50 points. So, +50 to the doctor's gut feeling. He feels it's bad enough to stop right now but is willing to consider other factors. Next step par is 15 and a level 4 cut worth 35 points. Factoring in that step of the process the cut is now a +70. At this rate the cut will likely not be seen as bad enough to stop it. Of course, the rate of points is very different between cut levels. Maybe a level 5 cut is worth 60 at step one but worth 50 at step two. Not an even drop because that cut is actually worth stopping it on. Obviously, just example numbers that have in no way been tested.
It's a sort of "common sense". A cut may be bad enough to stop if you only consider how the crowd will react based on his popularity but if you consider that he's ahead in the fight the cut won't seem as bad, etc.
With this, the ref/doc has a couple statistics.
Skill: Higher the skill of the doctor the less likely he is to see that a fight should be stopped but let the fight continue to appease the crowd.
Patience: Higher the patience the more likely they are to continue examining a cut past when he feels it should be stopped. One doctor might see enough after only 2 steps but another might attempt to take in more factors before deciding.
Sense: Higher the sense the higher the "par" on each step is. A ref/doc with a higher sense will 'realize' that a cut of a certain magnitude isn't worth stopping a fight of a certain magnitude.
Finally, the steps.
1 - THE CUT ITSELF. They'll only proceed to the other steps if it's a level 4 cut or worse.
2 - Fighter Style. Less likely the fighter is to take punches higher the standard is to stop the fight.
3 - Fighter Popularity. More popular the fighter is the higher the standard is to stop the fight.
4 - Spot On Card. Higher up the card the fight is (including factoring if it's being aired on TV/PPV/nothing) the higher the standard is to stop the fight.
5 - Titles. Bigger the fight is in this regard the higher the standard is to stop the fight.
6 - Segment Of Fight. Finale-Mid-Late-Early. Higher up the chain the higher the standard is to stop the fight.
8 - Competitiveness. Cut fighter is: Being Beaten-Way Behind-In It-Even-Ahead-Winning-Dominating. Higher up the chain the higher the standard is to stop the fight.
(If Clearly Behind)9 - Punchers Chance. More likely the cut fighter is able to score a KO or dramatic punch the higher the standard is to stop the fight.
So... yeah. Complex but interesting idea I had. As for just fixing it right now? What about adding a 0 then directly correlating if a cut can be bad enough to stop the fight to the number? 0, never. 1, rarely. 2, Maybe. 3, Sometimes. 4, Usually.
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