Quote:
Originally Posted by pstrickert
I'm aware of all that.
I've made a couple of adjustments to LTMs (see OP), including stolen base attempts. The overall league stats, as I said, look more than acceptable for my purposes right now. Still, I've noticed a few glitches. That's what I'm exploring at the moment.
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Sorry, I missed that about the SBAs in your OP. Then, the second thing I would look at is the team strategies. The AI manager of the Angels may simply be calling a lot more steals than the real life manager did.
As for the other questions, I noticed very quickly, from doing something similar to you (a different season) how easy it is for teams to end up with different results from real life, or in successive tests of the same season. A couple of bad trades, a couple of injuries, a couple of players performing much better or much worse, can have a surprisingly large impact. Or maybe not so surprising, if you consider that winning 6-7 games you otherwise would have lost, can make a big difference in where you end up in the standings. I don't think there is any practical way to control for all those variables (in order to have teams finish the season in some predictable way) and still have a meaningful simulation of real life.