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...and now you have a ton of guys in the league racking up 30-40 bunt hits per year.
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No, not so. I've gone from having no bunting whatsoever, to the occasional bunt for hit. If you have read my OP in this and related threads, you will note that I am comparing on a game-by-game basis what happens in OOTP versus what happened in real 1960 games. If there was too much bunting going on in my league, it would be obvious right away. Unfortunately, there are no stats kept on this (except for SH), so that's the only way to test this.
Part of the confusion may have to do with the way the game engine decides about offensive plays. It seems to make a new decision on each pitch. So, I've noticed there are quite a few bunt attempts with my new ratings (batter squares, but takes the pitch or misses the bunt) on pitches prior to 2 strikes. I have no way of comparing the frequency of these attempts to what may have happened in real life -- it may be a reasonable simulation of historical gameplay, or it may just be an unavoidable consequence of how the game engine works. Don't know. So, I only look at how often the ball is put into play on a bunt.
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There was a reason why we made the Bunt-For-Hit ratings the way they are in historicals.
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It would be good to know what that reason is. Perhaps it was to suppress bunt attempts of the sort I describe above. However, the result is no bunting at all. We've also established that the game does not come close to historical experience in the relative distribution of sac bunts between pitchers and position players, if you use anything like default settings. So, I think there is something systemically wrong with bunting in OOTP (no complaints or issue-raising intended, just stating an observation

). I think that ratings would be a big factor in that, or else it's the way in which the game engine uses those ratings.