Quote:
Originally posted by Rondell Tate:
Having played with a few leagues (in the 1920s, 30s, 60s and 70s) as a rule of thumb, I would suggest to anyone looking for "no replacements better than a journeyman" to SUBTRACT .250 to .300 points from the starting AAA level for each skill, and .350 to .500 from starting AA level for each skill (AA players are usually younger therefore show more development so you want them to be worse to start).
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So if I'm looking for "mostly replacements that are
almost as good as a journeyman," or something like that, I'm thinking I'd go with the larger numbers in your scale: Subtract .300 from the AAA level, and maybe .450 from AA. Any suggestions for single A? At the rates you suggest for AAA & AA, it looks like I'd be dropping the single A numbers to next-to-nothing. Wonder if that's feasible...
I see from both Rondell Tate's posts and SteveP's, that going thru and editing - one way or another - high glove and speed ratings is pretty much a necessity when pursuing these goals... It sure would be nice to have a sortable field or indicator that would note fictional players vs real/historical ones...
Quote:
Originally posted by Rondell Tate:
If there's interest, I'll build and share a quick start file for the 30s.
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Sure. I'm curious what - in general terms - your minor-league structure would be.
Thanks to both of you for proving details and updates.