Quote:
Originally Posted by Garlon
The double-steal is probably an even less rewarding play since the catcher's throw to 3B is only 90 feet vs the 127 feet it is to throw to 2B.
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I'm not sure how much I want to jump all over this, because I think you just meant to convey some good baseball horse-sense. But, I guess the temptation is too great.
I've said that IRL, in 1960 at least, double steals were very rare. In OOTP, they are much more frequent (maybe 10-15 times as frequent). So, based on what you've said here, OOTP is not only unhistorical, it's even bad baseball.
I've also noticed that in OOTP the catcher throws to second about as often as he throws to third (if he throws at all). That could also be bad baseball, except that I think the AI is just going after the slower runner -- who probably shouldn't have been stealing in the first place (because maybe he is a pokey catcher

), which is the sort of thing I see as questionable behavior in OOTP.
Having said that, I'm fully conscious that I've only done this analysis for one year, so it's certainly possible that the frequency of double stealing in OOTP is noticeably closer to authentic in later years. I plan to look at a later year at some point.
And, let me say again -- because I probably can't say it enough -- this is not about making complaints or raising issues. It's about talking with others in the OOTP community who are interested in getting more authentic gameplay in individual games. If people who are involved with the development of OOTP take an interest, that's frosting on the cake.