Quote:
Originally Posted by satchel
Refusing to make changes during a sim is unrealistic and it will wreck a league.
You can't make a team play multiple games without a real catcher.
You can't let a star player sit on the DL, when he's healthy and eligible to return.
In a season where one win can make the difference between winning a division and missing the playoffs, every game counts.
A Commish should go through every team before a sim, and make a list of all the players eligible to come off the DL, and activate them when the time comes, and send their replacements back down.
A Commish should check the injury log every day of a sim, and make any necessary roster changes, due to injuries.
We put too much work into creating ideal baseball universes to let them go to seed because we're too lazy or foolish to nurture and cultivate the teams.
A league isn't a clock that you wind, and then walk away from. It's a garden which you constantly tend.
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Wow, pretty powerful words. I've been in a lot of leagues over the years, none of them did this and I can assure you none of them were "Wrecked" because of it. I can also assure you the Commishes were neither lazy nor foolish.
As for players sitting on the DL - leagues I've been in have run the sims in amount of days to coincide with a player coming off the DL. ie: 7 days then 8 days. Since OOTP9 where it's possible to change the length of the DL in game, I see a lot of 7 day sim leagues with a 14 day DL.
Maybe if the league is your entire life, you might do all those things, but a lot of Commishes have real lives and can't dedicate that kind of time to running a sim.